Left 4 Dead 2

Left 4 Dead 2

Beel's Fixed and Expanded Talker (Rollback Version)
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更新:1 月 2 日 @ 上午 6:24
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- Added a 5 second cooldown to screams when on fire (Hopefully it will make them less annoying).

更新:1 月 1 日 @ 上午 8:58
Beel 發表

HAPPY NEW YEAR
[Here's a big update I was cooking up]

- Survivors won't get interrupted during saferoom interactions when someone gives them an item.
- L4D1 Survivors will now comment on Crash Course and The Last Stand's finales starting.
- L4D1 Survivors will now comment on Killing The Last Stand's finale Tanks.
- Improved reactions to Car Alarms triggering (Added more lines scolding the Survivor, now Survivors can scold the specific Survivor who triggered the Car Alarm and Survivors will no longer apologize about triggering the Car Alarm if there is no other Survivors around).
- Survivors will now tell others to stop when trying to give them Pills or Adrenaline (Like they do when trying to heal them).
- Improved the way that the Jockey riding another Survivor reactions are triggered.
- When a Survivor gets released from a Jockey they will stop yelling for help.
- Survivors will now scream when taking fire damage. (Making this mod obsolete Survivors Scream When Taking Fire Damage)
- Survivors will have a startled reaction when they get pounced by a Hunter.
- Survivors will play Pain lines in between being pounded by a Charger lines (Louis has no time between those lines, so it usually won't happen with him).
- Survivors will now react to another Survivor being Charged.
- Improved the way that the saving another Survivor from a Hunter or from a Smoker, reactions are triggered (Couldn't do the same for the Charger unfortunately or for the Jockey. Charger uses the old workaround method, meanwhile nothing happens with the Jockey).
- Survivors will now react to hearing the Tank and if another Survivor is limping, the limping Survivor will have a negative comment.
- Survivors can now scream when being ripped apart by a Hunter.
- Survivors will now scold you for downing another Survivor with a grenade.
- Francis can now remark about The Last Stand's gate.
- Francis will now react to picking up a Bile Bomb with two "ReactionDisgusted" lines.
- Zoey's "Yoink" line can now also play when picking up Adrenaline.
- Louis will say his "Come on, cheer up! We're almost through!" line when 5, 3 or 2 cans are left (Once per chapter).
- Bill will say his "Almost there!" line when 5 or 3 cans are left (Once per chapter).
- Zoey will say her "Almost there. Almost there." line when 5, 3 or 2 cans are left (Once per chapter).
- Zoey will say her "This one is done, let's go!" line after pouring the first can.
- Nick will now say his "Sorry if I was rude before. You guys are all right!" line in The Passing when getting an Item from the L4D1 Survivor that was in the Intro (Only from Francis before).
- Added Nick's "Keep running, keep running." line to the Generic Runing to the Rescue Vehicle Response.
- Fixed Rochelle not playing unique lines when getting downed by the Bride on The Passing.

更新:2024 年 12 月 4 日 @ 上午 7:50
Beel 發表

- Removed the VScript. [Is now is own mod]
- Various small fixes.

更新:2024 年 12 月 3 日 @ 上午 11:31
Beel 發表

Quick Fix
  • Fixed Bill speaking Francis lines when spotting an item he doesn't have yet.
  • Fixed Survivors continuing playing Positive lines when spotting pills or adrenaline, even if they already have one of those. (Not really :<)
  • L4D1 Survivors will now instruct others to go up the No Mercy's Sewer ladder.

更新:2024 年 12 月 3 日 @ 上午 7:23
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- Created a VScript to add the missing Orator entity to The Passing's first chapter (Now Survivors will callout the Storm starting).
- Reimplemented a Response that previously had impossible to meet criteria (Now Survivors will say a positive line upon finding an Item if they don't have one in that slot).
- Reverted "Ellis now has a rare chance to say "Alright, alright." when spotting weapons." that line it's now in the Reimplemented Response.
- After saying a Transition line with no casualties, another Survivor will also Hurrah.
- Added some more Hurrah lines to L4D1 Survivors when they Transition without casualties.

更新:2024 年 11 月 20 日 @ 下午 5:07
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- HurrahAlso now requires the bot to not be speaking before hand.
- After spotting the Witch Survivors won't say that she's near and as an added bonus it will make GrenadeCareful lines work after that as well.
- Moved Francis' and Zoey's "We've got to get to the hospital." line from spotting the safehouse in Chapter 3 of No Mercy, to the remark about the Hospital after going through a Burger Tank.
- Restored L4D1 Survivors spotting the safehouse through is graffiti, using the Remark placed in the level (So now they will callout the safehouse earlier and more appropriately in my opinion).
- Instead of saying a Hurry line when spotting the safehouse on official L4D1 maps that have infinite horde event up to it, L4D1 Survivors will now instead say a line to get inside the safehouse.
- Moved Francis' "The sad thing is this is only the second worst time I've ever had in an airport." line from spotting the safehouse to the new Transition Response (Meaning he will now say it when Transitioning to the next level).
- KillThatLight Response now requires the Survivor to not be speaking.
- L4D1 Survivors will callout the Elevator arriving when it arrives, instead of needing to see it. Now when they actually see it they will instruct others to get in.
- Moved the No Mercy Remarkable about keeping away from the edge to be visible without needing to look down.
- Coach has a small chance to react to other L4D2 Survivors cursing or taking the God's name in vain. [Thanks Xeno for the idea]

更新:2024 年 11 月 9 日 @ 下午 9:54
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- The Generic GetToVehicle Response when running to the Rescue now only requires there to be someone else with you outside of the Rescue Vehicle (Instead of requiring for no one to be in the Rescue Vehicle).
- Fixed L4D2 Survivors nagging to call the boat when the finale is already started (It only happened on Custom Maps but now they shouldn't suffer such fate as being constantly nagged). [Thanks to Henrietta for reporting this]

[Taken from/Inspired by Mayo]
- Removed most of the Hurrah lines from L4D1 Survivor Taunt Responses and moved them to the Hurrah Responses.
- Added "FinalVehicleArrived" Response for Custom Maps to L4D1 Survivors.
- Added Coach's "We gotta run, GO!" line to his "FinalVehicleArrived" Response for Custom Maps.
- Moved Nick's "Time to leave people!" and "Time to go!" lines from the Generic GetToVehicle Response when in the Rescue Vehicle, to the "FinalVehicleArrived" Response for Custom Maps.
- Moved Ellis' "Let's get outta here!" and "Come on, let's GO!" lines from the Generic GetToVehicle Response when running to the Rescue, to the "FinalVehicleArrived" Response for Custom Maps.
- Added Rochelle's "And let's go!" line to her "FinalVehicleArrived" Response for Custom Maps.
- Added two ReactionPositive lines to Louis' NiceJob Response.
- Added four ReactionPositive lines to Zoey's NiceJob Response.
- Added "Come on, come on! You're okay!" line to Louis' UsingDefibrillator Response.
- Removed "Hang on, I gotcha!" line from Bill's UsingDefibrillator Response. Added "I gotcha. You're gonna make it!" and "Come on, get up!" lines to Bill's UsingDefibrillator Response.
- Nick's "The boardwalk still smells like popcorn and this back alley still stinks like piss." now only has 60% chance to play instead of always.
- Remarks about the Whispering Oaks Billboard now only play if Coach is Alive.

更新:2024 年 11 月 8 日 @ 下午 8:58
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- Moved Whitaker's "Aw hell, I regret this agreement already. What a waste of guns." line from the triggering the Alarm Response, to the new SurvivorDied Response.
- Split Whitaker's "There's the alarm, now go!" lines from "Here they come!" lines ("There's the alarm, now go!" will play upon triggering the alarm and "Here they come!" lines will play shortly after).
- Whitaker will now nag you after his speech with a 10 second cooldown. (Before he would only say one nag out of the whole list of nags he had).
- L4D2 Survivors will no longer silently go into incapacitated state during the Cola event.
- L4D2 Survivors Response about the Dead Center Tanker being destroyed no longer can be interrupted.
- Survivors will now play Witch Chase lines when below 60 HP (Before they would only play them when above it).
- HelpIncapped Response now won't play when pinned (Before the lines would just get interrupted anyway).
- When killing SI that pinned another Survivor with melee, Coach, Nick and Francis will no longer play lines that imply they did it with a firearm.
- Finally ACTUALLY fixed Survivors not playing "Nice Shot" lines when being saved from SI at a long range.
- Added Nick's "FinalVehicleArrived" Response for Custom Maps.
- Fixed other Survivors KillStealing from Rochelle even if she killed the SI close to her.
- When picking up the RiotShield Louis can make a Counter-Strike remark.
- Added the missing Coach Incoming lines when Warning about the Horde coming (For some reason that Response didn't use all of them).

更新:2024 年 10 月 27 日 @ 上午 8:58
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- Removed .lmp files that I accidentally put in.
- Blood Harvest lines about Crows are now Remarks instead of being NearFinale Responses (What it means is that mods that mess with the Nav don't affect them anymore).

更新:2024 年 10 月 26 日 @ 下午 1:22
Beel 發表

- Slight improvments to the TankBackUp Response.
- Replaced generic "Get Ready" Ellis and Rochelle lines with alarm door lines from Swamp Fever and The Passing in a Remark about the Alarm doors in the way of getting the cola.
- Gave Survivors better lines that don't mention an alarm when seeing Dead Center store windows they need to destroy to progress.
- Removed generic YellRun lines from the "TurnOffAlarm" Response. Additionally put Coach's lines in correct order.
- Added "IsNotIncapacitated" criteria to KillConfirmationTaunt, KillSpitterConfirmation and KillConfirmationC1M2 Responses.
- Made "PlayerHelp" Response for hanging on a ledge, it has three stages like the Incapped one (Every 100 HP lost is the new stage which will play more desperate calls for help. Before it just played a couple help lines no matter what stage).
- Made "FinalVehicleArrived" Response for Custom Maps, It will play when the Rescue Arrives and you can escape (Only Coach, Ellis and Rochelle have it for now).
- Added "Another one in!" Nick line to his generic GasPour Response, but only if is not the first can to be poured.
- Added "Can't fit much more." and "This thing can't fit much more." Ellis lines to his generic GasPour Response, but they only play if there is less than 5 cans left to be poured (Also made them do that in The Passing).
- Made a GoingToDieAsk Response for Louis when he's Black and White. Moved "I really need to get some First Aid." and "I'm not kidding, we need to find me some First Aid." lines from Black and White GoingToDie Response to this new one.
- Made "Yeah, I best be findin' me a health kit." Ellis line only play if he doesn't have a medkit, it also now can play when he's Black and White.
- Made "I need to find some health." Rochelle line only play if she doesn't have a medkit.
- Rochelle's "Hey guys, unlike Ellis, I'm not a complainer, but I'm about to die." GoingToDie line now requires one more Survivor besides Rochelle and Ellis to be alive.
- Added a Car Alarm Remark to Rochelle using "Everyone, just watch where you shoot." line.