Left 4 Dead 2

Left 4 Dead 2

Beel's Fixed and Expanded Talker (Rollback Version)
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更新:6月2日 @ 13時06分
更新者:Beel

Quick Fix

更新:6月1日 @ 10時39分
更新者:Beel

- Bots will no longer say anything if you look at them during an Ellis story.
- Reduced the cooldown on the calls for help while ledge hanging.
- Adjusted the GrabbedByTongue Response timings.
- Made lines not originally intended for the Vocalizer use, rare (Example: Nick's "I gotta respect that" or "Now we're talking").
- Louis now has a rare chance to say "The guys used to laugh when I'd hit the rifle range at lunch. Ain't so funny now, is it?" when killing the Tank.
- Rearanged Francis' GoingToDie normal and B&W Responses (Moved "I don't wanna sound like a sissy, but I'm hurt bad." line from normal to B&W Response, moved "I feel terrible." line from normal to B&W Response, moved "God, I feel awful." line from normal to B&W Response, moved "I think I'm gonna puke." line from normal to B&W Response, moved "I feel like shit." line from normal to B&W Response, moved "[loud exhale] Shit... [blows air through pursed lips]" line from B&W to normal Response).
- Rearanged Louis' GoingToDie normal and B&W Responses (Moved "I'm not gonna last much longer." line from normal to B&W Response, moved "I have to heal up." line from normal to B&W Response, moved "At this rate, I'm not gonna make it." line from normal to B&W Response, moved "I feel awful" line from normal to B&W Response, moved "I feel terrible." line from normal to B&W Response, moved "[blows air out through pursed lips] This is some real bullshit right here." line from B&W Response back to normal Response).
- Rearanged Bill's GoingToDie normal and B&W Responses (Moved "I feel awful." line from normal to B&W Response, Moved "[sharp intake of breath followed by grunt]" line from normal to B&W Response, Moved "God damn it, I am seriously fubar." line from normal to B&W Response, Moved "[pain sound followed by two grunts]" line from normal to B&W Response, moved "I feel terrible." line from normal to B&W Response).
- L4D2 Survivors will now callout picking up cola on maps other than Dead Center Chapter 2.
- Survivors will now say "Hello" when first picking up the gnome. Then saying "I'm here" and "Got it" afterwards when picking it up.
- Added a normally unused "Naw, I'm good. You?" Coach line, to one of his Elevator convos.
- Added a normally unused "No, I'm good." and "Okay, let's keep this up." Nick lines, to his Elevator convos.
- Added a normally unused "That's right! My name's Ellis, and I've lived here all my life. And there's tons of places here that ain't pieces of shit." Ellis line, to one of his Elevator convos.
- Added an additional possible Elevator convo to Ellis and Rochelle.
- Various small fixes and adjustments.

[From Mayo]
- Survivors will now use HurtCritical lines while hanging (unless below 100 HP).
- Removed TimeSinceGroupInCombat10 requirement from PlayerSuggestHealth (requirement is already on the initial activation, making this pointless).
- Fixed the L4D2 Survivors not making any pain noises when scratched by a Jockey.
- Standardized Pain & CommentJockey line requirements.
- Added missing 'IsNotMap' requirements on Rochelle's PickupUpExplosiveAmmo, PickupUpExplosives & PickupUpIncendiary lines.

[Taken from GitHub]
- The rescue line responses (being outside the boat), now has a less demanding movement speed threshold to meet. (Must be above 0 rather than 200 hammer units per second.) In other words, the survivor must simply be moving, rather than moving and maintaining a certain speed.

更新:4月25日 @ 10時32分
更新者:Beel

- Added a delay for L4D1 Survivors reacting to the Rescue Truck and Boat arriving in Blood Harvest and Death Toll respectively (This should make them react realistically to noticing the Rescue arriving, rather than instantly knowing it's coming).
- Added the ability for Helrika's vocalizer and the likes to be able to ask for a medkit as L4D1 Survivors.
- When Survivors use their Taunt version of KillConfirmation Response (The one that plays Taunts when killing SI up close), the others might say the NiceJob Response.
- Tank KillConfirmation on low health Response now has exertion lines in it and some goingtodie lines, while lines that mention it being a close one or the team struggling are moved to the new Response.
- Added a Tank KillConfirmation when the team is struggling Response, this one triggers if there is more than one teammate dead/incapped, this is where the close one and team struggling lines have gone.
- Moved all Exertion minor lines to normal GoingToDie Responses with 25% odds on them, moved Exertion major lines to B&W GoingToDie Responses with no odds, added all (Not unused) Exertion critical lines to B&W GoingToDie Responses with 20% odds (Added 20% odds on half of Coach's B&W heavy breathing lines).
- Rearanged Francis' GoingToDie normal and B&W Responses (Moved "I'm feelin' pretty shitty and a little woozy, the woozy is kinda fun" line from normal to B&W Response, moved "This [cough] hurts." line from normal to B&W Response, moved "I ain't gonna let these goddamn vampires beat me." line from B&W to normal Response, moved "I'm pretty hosed." line from B&W to normal Response).
- Rearanged Louis' GoingToDie normal and B&W Responses (Moved "[gasps and sharp intake of breath]" line from normal to B&W Response, moved "I feel kinda woozy." line from normal toB&W Response, moved "I'm not gonna make it man" line from normal to B&W Response, moved "[blows air out through pursed lips] This is some real bullshit right here." line from normal to B&W Response).
- Rearanged Bill's GoingToDie normal and B&W Responses (Moved "[pain sound] I think I'm goin' home in a box" line from normal to B&W Response, moved "I feel like hell." line from normal to B&W Response).
- L4D2 Survivors now have a single line for when they reach the Dead Center Chapter one elevator alone.
- Now all Survivors will comment on first acquiring a primary weapon, in Dead Center after the elevator ride and moved some lines from that Response for Coach and Ellis, to getting a shotgun in the next sideroom Response.
- After saying hello to the Blood Harvest Soldiers, L4D1 Survivors will now ask for help (That way it makes more sense when the soldiers say "read you loud and clear").
- Various small fixes and changes.

[From Mayo]
- Swapped some of Bill's LedgeHangStart & LedgeHangMiddle lines.

[Taken from GitHub]
- Optimized GoingToDie Coach reaction logic (as a bonus, Coach can now comment on map-specific GoingToDie lines).
- All survivors: Will use a print, forcing Virgil to signal his arrival via radio BEFORE blowing the gate up.

更新:3月10日 @ 18時07分
更新者:Beel

- Fixed the Chainsaw Battle Cry's not having a cooldown.
- Rochelle will now play ledge slip lines instead of pain lines when her Revive gets interrupted while she's hanging. (Rochelle's lines we're just already precached in Vanilla).
- Various small changes.

更新:3月3日 @ 16時25分
更新者:Beel

- Moved Ellis' and Rochelle's "Set it on fire" and "Light it up" lines from throwing a molotov at the Tank Response, to a new Response suggesting to a Survivor that has a molotov to throw it at a Tank.
- Ellis will now say "DIE!!" and "WOO! GET SOME, BABY GET SOME!" lines when throwing a molotov at a Tank.
- Rochelle will now say "DIE!!!" line when throwing a molotov at a Tank.
- L4D2 Survivors will now also say "Grenade" and "Fire in the hole" lines when throwing the molotov.
- L4D2 Survivors will now also say "Grenade" lines when throwing the bile.
- Nick will now also say "Chase this you zombie bastards!" line when throwing the bile.
- Ellis will now also say "Chase this!" and "Hey! Chase this!" lines when throwing the bile and "All right, here ya go. Chase this!" line when throwing the pipebomb.
- L4D1 Survivors will no longer say "Fire in the hole" when tossing a bile, instead they will say either "Grenade", "Incoming" or "Heads up".
- Louis will now only say "DUCK AND COVER!" when throwing a pipebomb, he will now also use one of his pipebomb spotting lines when throwing a pipebomb.
- Bill will now also use one of his pipebomb spotting lines and molotov spotting lines when throwing those grenades.
- Improved the L4D1 Survivors "FriendNeedsHelp" Response which is Survivors nudging others to go out of the saferoom and help the incapped teammate.
- Added Dead Center Chapter 1 Friendly Fire lines to the standard Friendly Fire Response as rare lines (Except Coach's we need to work as a team lines).
- Added Coach's we need to work as a team lines to the someone got incapped Response.

更新:2月26日 @ 10時06分
更新者:Beel

- Added "Louis is dead." Francis line from The Sacrifice to the Response for name calling the Survivor that died.
- Added "Ah Damnit, Zoey's dead!" Louis line from The Sacrifice to the Response for name calling the Survivor that died.
- Added "Damn it, kid. NOOOOOOO!" Bill line from The Sacrifice to the Response for reacting to a Survivor dying.
- Added Nags for L4D2 Survivors during the Cola Event, Dark Carnival Barns Event after the gates are opened and during The Parish Bridge run before reaching the helicopter.
- Revamped the convo that Survivors have with Whitaker.

更新:2月24日 @ 9時03分
更新者:Beel

- In The Passing, when L4D2 Survivors give advice to lure the Tanks back to the bridge, L4D1 Survivors will say to lure the Tanks to them.
- L4D2 Survivors will now be "Rocking Out" on the Dark Carnival Concert when alone (Saying stuff like "Turn it up" or "I like this song").
- L4D2 Survivors will now comment about fighting the Tank for the first time on Dead Center when alone.

更新:2月15日 @ 9時23分
更新者:Beel

- Survivors now can have a few lines in the Intros or in the saferoom when alone on Official Maps.
- Survivors will now sequentialy use their GrabbedBySmoker lines (Meaning that for example after GrabbedBySmoker01a plays, the GrabbedBySmoker01b will then play).
- Gave a little more delay to the automatic KillThatLight Response so that it sounds more natural.
- L4D1 Survivors will now remark about the No Mercy Chapter 2 Crescendo, No Mercy Chapter 4 Crescendo and Death Toll Chapter 4 Crescendo.
- L4D1 Survivors will now decide on L4D2 SI names on the second chapter of The Sacrifice.
- Gave Francis and Louis The Passing Outro lines when Sacrificing themselfs (Couldn't find fitting ones for Zoey).
- Implemented normally unused name introduction lines for L4D2 Survivors in the Dead Center elevator Convo when there is only three or two Survivors left.
- Implemented normally unused "We have to find the main river." Rochelle line, she can now say it in the Swamp Fever's Chapter two starting saferoom.

[Taken from/Inspired by Lochlan]
- Bill will react to the dead chopper pilot. He will either say "If we make it, he didn't die for nothing" or "This is not pretty".
- Bill will say "At least this is the right direction" when seeing the Riverside sign next to the Valley Church bus. He'll also come up with the idea to head to the river to find a boat. He'll say "We have to be getting close, once we're on the boat, we're home free" in DT 5, when getting close to the river.

更新:2月2日 @ 8時47分
更新者:Beel

- Survivors will now tell others to turn off their lights when spotting the Witch.
- Survivors will now only scream and hopelessly callout for help when they are alone and grabbed by infected.
- Survivors won't mention others and bark orders when startling or getting chased by a Witch when alone.
- Survivors will now callout hearing SI when alone.
- Survivors won't tell others to "Get Ready" or yell "Incoming!" when they are alone and a horde comes.
- Survivors won't order others to move when they are alone and step into the Spitter goo.
- Removed "Follow me" lines from "ThisWay" Survivor Vocalizer Responses, added "This way" and "Over here" lines to it if there are any.
- Reverted "IsNotSpeaking" restriction from "KillThatLight" Vocalizer Response.
- Made a "KillThatLight" Response variant for when it's automatically triggered. Gave it "IsNotSpeaking" and "IssuerClose" restrictions.
- Reduced the cooldown on Battle Cry's when using the Chainsaw from 1 and a half minute, to a minute and made the cooldown per Character instead of global.
- Reduced the cooldown on the JockeyComment from 2 minutes to 1 and a half minutes.
- Louis and Zoey now might scream the name of the L4D1 Survivor that got grabbed by a Jockey.
- Coach now might scream "Zombie's on RO!" when she gets grabbed by a Jockey.
- Nick now might scream "Zombie on him!" or "Zombie's got him!" when a male Survivor gets grabbed by a Jockey.
- Nick now might scream "Zombie on her!" or "Get that zombie on her!" when a female Survivor gets grabbed by a Jockey. (Before he wouldn't react at all to female Survivors getting grabbed by a Jockey)
- Ellis now might scream "A zombie's got him!" or "One of those things got him!" when a male Survivor gets grabbed by a Jockey.
- Ellis now might scream "Shit, a zombies got her!" or "Hey, one of those things got her!" when a female Survivor gets grabbed by a Jockey.
- Rochelle now might scream "That thing's on him!", "Get that thing off him!" or "That thing has got him!" when a male Survivor gets grabbed by a Jockey.
- L4D1 Survivors will now play startled lines instead of pain lines when their Revive gets interrupted while they are hanging.
- Added Francis' "Come on, let's go, COME ON!" line when he's pouring a Gas Can alone.
- Added Bill's "Come on, damn you." and "Come on, come on, come on." lines when he's pouring a Gas Can alone.
- Added Zoey's "Come on, come on, come ON! Come on, god dammit, come ON!" line when she's pouring a Gas Can alone.
- Bill can now say his "Shut your traps, let's move out." line at the end of some Crash Course Intro conversations.
- Bill can now agree with the Truck Depo plan in the Crash Course saferoom.
- Moved Louis' "Riverside! We're headed the right way!" line and Zoey's "Good! Riverside must be up ahead." line from the Crash Course saferoom Convo to Death Toll's Riverside sign Remark (Couldn't fit it logically in Crash Course, since Riverside plan is devised in the saferoom and after it there is no Riverside signs).
- Removed Louis' duplicate TankPound line.
- Many L4D2 Remarks no longer silence the whole team and instead only the Survivor speaking them.
- Remark about seeing the first infected in Dead Center no longer requires you to be out of combat and not speaking.
- Moved the Dead Center ledge Remark from hotel's floor 7 where is out of the way to floor 8 where it's in the way and makes more sense.
- Added a "Don't look down" Remark along the ledge Remark.
- Added a "Let's go through here." Remark in Dead Center after you leave the rooms full of fire (Replaced "Let's go through here." line from Nick's spotting the Dead Center First Chapter Saferoom with "In here" lines from The Passing).
- Rochelle's rare line in Dead Center about confusing Coach's stomach growling for a Hunter, now can not only play after Coach's Remark about the Food Court being up ahead, but also after Coach starts the saferoom convo about the Food Court.
- Gave Ellis "There she is!" lines for Remarking about reaching Whispering Oaks (He was silent before).
- Made Nick's "Down the tunnel" lines always play in the Tunnel of Love. While also making Nick's snarky comment towards Ellis have 50% to play instead, if Ellis is alive and near Nick.
- L4D2 Survivors will now say "Through here" when going under the Screaming Oak coaster.
- Moved any "Let's get into the stadium" lines from being near the Dark Carnival's Fourth Chapter gate to seeing the stadium.
- Moved Coach's convo about having an idea for the finale from being near the Dark Carnival's Fourth Chapter gate to seeing the giant Midnight Riders posters (Also revised the convo a little).
- Ellis and Rochelle now can respond to Coach telling others that they are going through The Parish sewer.
- Coach's "No cake" Remark post wedding is no longer gatekeeped by Nick and Ellis needing to reply to Coach's previous cake Remark.
- Coach has 10% chance to say "Get yo ass moving, Nick" line when using a defibrillator on him.
- Coach has 3% chance to say "Get yo ass moving, Nick" line when reviving him. [Thanks Xeno for the idea]
- Ellis and Rochelle have 10% odds to scream loudly for help when being chased by a Witch (Just like Nick).
- Various small changes.

[Taken from/Inspired by Lochlan]
- The Survivor who states to have heard a Witch now can follow up will KillThatLight themselves. Instead of it always being someone else (Like before TLS.)
- Added in all the unused ZoeyHorde Attack lines as Grabbed by SI lines.

更新:1月14日 @ 8時05分
更新者:Beel

- Reverted "IsNotSpeaking" restriction from "CoverMe", "LeadOn", "ImWithYou", "NiceJob", "No", "Yes", "AnswerLostCall", "Sorry", "Thanks", "AreaClear", "WarnCareful" and "WaitHere" Vocalizer Responses.
- Added "IsNotSpeaking" restriction to "FollowMe", "LostCall", "YellRun", "EmphaticGo" and "ThisWay" Vocalizer Responses.
- The Pounced or Charged Survivor now needs to be no farther than 800 HU for others to react, to them getting in trouble.
- Added Molotov Throwing at the Tank Response to Louis (Two ReactionPositive lines) and Zoey ("Let's start a fire!" line).
- L4D2 Survivors will now say how many cans are left in The Passing and Supporting L4D1 Survivors will now congratulate you on pouring cans on any map.
- Nick now has a chance to call the Boomer "Fat Guy" or "Fatty".
- Nick now has a chance to call the Jockey "Little Freak".
- Rochelle now has a chance to call the Boomer "Barf Bag".
- Ellis now has a chance to say the "BOOMER! YEAH - BOOMER!" line when spotting a Boomer.

[Taken from/Inspired by Mayo]
- Removed/Replaced the generic KillConfirmation "Got it!" lines when picking up a gas can for the L4D2 survivors.
- Added uncommon Louis CaughtVomit reaction. (It's the "Ewww! This is some gross ass shit." line)
- Francis can now rarely say his canadian special lines outside of Crash Course.
- Added rare Zoey DeathOne line. (It's the "I am so dead." line)
- Fixed Coach knowing Nick's name if he dies before the elevator convo.