Hearts of Iron IV

Hearts of Iron IV

Lore Accurate Enclave
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Uppdatering: 1 mar @ 15:25

Changes,

-Rebalanced Disorganized Remnants AGAIN after more requests, last time, you can beat Reno, I tested it

Fixes,

-Fixed Purists not getting their proper Vertibird tech in the air tree for the Army-Air Corps, CAS tech is Zach and not changing that

Uppdatering: 28 feb @ 8:06

Fixes,

-Fixed the Enclave taking over the Construction Screen, I dunno why or how this happened to begin with

Uppdatering: 28 feb @ 7:19

Changes,

-Added Lore/Roleplay Events regarding Military Insignia, THIS DOES NOT CHANGE MODELS
-Added new National Spirits in the Navy branches to show the player is rebuilding their fleet bit by bit.

Fixes,

-Fixed Localization that was missing

Uppdatering: 28 feb @ 3:40

Changes,

-Updated to EO+

Uppdatering: 28 feb @ 1:27

Changes,

-Rebalanced the Disorganized Remnants Fuel Modifiers
-Updated to EO+
-Updated to ERX

Uppdatering: 26 feb @ 18:11

Changes,

-Rebalanced ALL National Spirits added by LAE

Uppdatering: 26 feb @ 16:40

Fixes,

-Fixed Localization

Uppdatering: 26 feb @ 16:33

Changes,

-Added Rebuilding Rails and Rebuilding Roads spirits from ERX to the America and Nevada Paths
-Added a swap ideas code for Nevada, Purists, and America, now you will begin repairing your infrastructure...for the next eighty or so years

Uppdatering: 25 feb @ 15:10

Changes,

-Updated to EO+
-Rebalanced some Zach Ideas
-Added several new debuffs and buffs to both help and screw over the player early game

Uppdatering: 24 feb @ 21:25

Updated Lore Accurate Enclave

Fixes,

-Fixed various bugged Zach events but not every single one as a couple, Zach has to fix on his end
-Fixed a bugged Zach Focus