Arma 3
Advanced Combat Medicine
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Update: 30 Dec, 2024 @ 11:12am
by Blue

1.3.0
- Implemented field blood transfusion
- Changed blood pressure and heart ranges to be more in line with real life values
- Added Calcium Chloride, Esmolol, Ertapenem
- Improved coagulation and platelet effectiveness
- Implemented fluid overload
- Made wound reopening to be more consistent
- Improved medic AI
- Adjusted stethoscope auscultation site locations to be more in line with real life
- Added better transition for momentary or non-fatal critical vitals
- Made it so pulse oximeters can fail to measure if blood pressure is too low
- Added setting to hide exact cyanosis severity
- Added setting to hide exact pain amount
- Added visual and breathing effects when suffering from chest injury
- Allowed checking breathing on awake patients
- Allowed checking dog tags of awake players
- Lowered threshold for oxygen deprivation tunnel vision
- Added zeus module to set oxygen level of patient
- Fixed GUI scaling for Feel Pulse, Auscultation, and Measure BP actions
- Fixed instant death and cardiac arrest not triggering from trauma
- Fixed casualty conversion cancelling in vehicles
- Added missing stethoscope to resupply crate
- Added Polish translation

Update: 8 Oct, 2024 @ 9:21am
by Blue

1.2.0
- Added ACE 3.18 changes
- Added Evacuation Addon
- Implemented IV complications
- Added actions for treating patients in vehicles
- Added action to speed up carrying
- Implemented tourniquet effects
- Added Fentanyl and Ondansetron
- Adjusted medication effect times
- Modified pain medication dose ranges
- Adjusted EtCO2 to be affected by bloodloss
- Added Tracheal Deviation
- Modified oxygen saturation to be affected by cardiac output
- Added warning for incompatible addons
- Made IOs cause more pain upon insertion
- Fixed various strings
- Fixed cardiac arrest caused by ROSC in some edge cases
- Fixed fluid bags not restoring ACE Field Rations thirst
- Fixed drawing and injecting/pushing cancelling in vehicles

Update: 10 Sep, 2024 @ 4:24pm
by Blue

1.1.1
- Made sure treatment text is cleared on unit death
- Fixed transfusion menu actions cancelling in vehicles
- Fixed fluid bags being returned with incorrect fluid amount

Update: 9 Sep, 2024 @ 11:59am
by Blue

1.1.0
- Implemented transfusion menu for more detailed fluid bag management
- Added more IV access locations
- Added EZ-IO for IO access on tibia and humerus
- Added stringtables
- Added amiodarone effects
- Implemented complications related to IV insertion
- Added 1ml and 3ml syringes
- Modified syringes to be interchangable for IM/IV administration
- Adjusted medication target doses and overdose thresholds
- Adjusted effectiveness of 30:2 CPR and BVM
- Changed chest tube to seal thoracostomy incision initially
- Changed default allowed locations for thoracostomy
- Added setting to set medical level for wrapping
- Made sutures speed up stitching
- Added feedback to player being treated
- Changed death from excessive trauma settings
- Prevented oral medication from being usable with obstructed/collapsed airway
- Added setting to set hemothorax chance
- Fixed UI issues related to syringes
- Fixed AED issues with respawning players
- Fixed errors on overdose
- Fixed bleeding not clearing after clotting

Update: 24 Jul, 2024 @ 8:21am
by Blue

1.0.2
- Fixed carry cancelling not leaving lying state
- Added self-interaction to get up from lying state
- Added ACM items to vanilla FAK and medkit

Update: 24 Jul, 2024 @ 8:19am
by Blue

Update: 9 Jul, 2024 @ 10:07pm
by Blue

1.0.1.0
- Made continuous action reopen medical menu when done
- Increased TXA time in system
- Prevented inspect chest/recovery position actions in vehicles
- Added Thoracostomy Drain entry to quick view
- Allowed checking dog tags of players if they are in the lying state
- Fixed continuous actions in vehicles
- Fixed action hints not appearing
- Fixed internal bleeding not clearing on respawn
- Fixed syringe medication discarding action
- Fixed missing medical equipment interaction inside vehicles

Update: 7 Jul, 2024 @ 8:05am
by Blue

Set version to 1.0.0.0

Update: 6 Jul, 2024 @ 6:51am
by Blue

* Added NPA
* Modified effective blood volume oxygen saturation effect curve
* Modified airway state deterioration
* Added setting to show unit weight on dog tags
* Made syringe more readable when drawing medication

Update: 29 Jun, 2024 @ 10:00am
by Blue

* Added hardcore settings for breathing and circulation
* Added time penalty for applying pads during CPR
* Improved oxygenation from CPR in cardiac arrest
* Improved TXA ability related to clots and internal bleeding coagulation
* Made clotting affected by effective blood volume
* Adjusted vomit obstruction occurrence chances
* Removed max effective uses from Ammonia Inhalant
* Fixed AED not disarming properly
* Fixed respiration rate not behaving with too many local units
* Fixed animation after getting up from lying state
* Fixed thoracostomy assessment being inaccurate