Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Cursed
Showing 1-10 of 12 entries
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Update: 29 Jun, 2024 @ 11:41pm

- I seem to have incremented the version number one too many times

Update: 29 Jun, 2024 @ 11:22pm

- The last update actually did not fix the problem at all, but I think we finally got it

Update: 29 Jun, 2024 @ 8:51pm

- In theory the hitboxes on Curse of the Blind should be much better, but I have no guarantees that this did not break everything

Update: 13 May, 2024 @ 8:36pm

- Fixed vanilla modules not being hidden by Curse of the Blind

Update: 21 Apr, 2024 @ 2:38pm

- Added delay before instantiation after Activate, please this is literally just because Not Maze exists

Update: 21 Apr, 2024 @ 2:12pm

- Removed the manual delay for Curse of the Blind and just moved it to Activate so hopefully it lets every mod generate how it wants

Update: 21 Apr, 2024 @ 1:12pm

- Add 4 more frames of delay before applying Curse of the Blind to hopefully fix a few issues

Update: 18 Apr, 2024 @ 11:42pm

- Attempt to fix mission settings not working properly

Update: 17 Apr, 2024 @ 12:24pm

- Attempt to fix Curse of Darkness not covering the whole screen on some resolutions

Update: 3 Apr, 2024 @ 11:10am

- Added mission description support so specific curses can be filtered out (explanation of use is on the workshop description)
- Fixed some modules not being selectable or having their lights erased due to Curse of the Blind being setup too fast