Garry's Mod
Simple Player Squads
Mostrando 11-20 de 46 aportaciones
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Actualización: 13 AGO 2024 a las 9:20

- Added Turkish Localization (Thanks, NovaDiablox!)

Actualización: 12 AGO 2024 a las 7:37

- Add player joined/left squad hooks: SquadMenu_OnJoinedSquad and SquadMenu_OnLeftSquad

Actualización: 28 JUL 2024 a las 6:10

- Don't draw halos for dead/dormant players

Actualización: 20 JUL 2024 a las 17:44

- Updated the theme library to use the same code across Squad Menu, Custom Loadout and GMinimap

Actualización: 9 JUL 2024 a las 7:28

- Setup and use GMinimap player blips

Actualización: 1 JUL 2024 a las 7:16

- Call the SquadPlayerSay hook that can be used to override/filter squad-only messages

Actualización: 11 JUN 2024 a las 17:31

- Add a ping system. Uses the B key by default, can be changed on the Settings tab.

Actualización: 7 JUN 2024 a las 11:37

- Add Custom Chat channel support

Actualización: 26 MAY 2024 a las 18:26

- You can now view the squad list even while being part of another squad.

Actualización: 20 MAY 2024 a las 14:39

Major code changes behind the scenes:

- Use a dedicated function to turn a player entity into a identifier
- Use player IDs instead of player entities in the list of members/requests serverside
- Use squad:GetActiveMembers() to get player entities instead of storing them on squad.members
- Moved some functions from sh_squad_menu.lua to appropriate locations
- Moved client config code to a separate file
- Made squad:SyncWithMembers() handle anti-network-spam by itself
- Bots can now work with this addon when added manually by code