RimWorld
Museums
1–10/36 bejegyzés mutatása
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Frissítés: aug. 21. @ 9:29

chore: add appropriate tech level for other buildings

Frissítés: aug. 20. @ 6:18

fix: hospitality: tours can be manually started if there is already a tour ongoing
chore: ensure hospitality guest refresh on finished guided tour
feat: gizmo to cancel ongoing guided tour
feat: settings and readouts for more guided tour control
chore: set industrial tech level for glass walls
feat: configurable tour duration
feat: in-depth tour progress readout
change: allow pawns to satisfy basic needs without needing to be urgent
change: cancel all jobs of guide upon creation of guided tour lord to accelerate tour start timing

Frissítés: aug. 15. @ 4:35

fix: settings not persisting

Frissítés: júl. 27. @ 5:38

feat: re-enable integrations for Nightmare.Aquariums, Biomes.Fossils, El.Archeology
feat: settings to configure default watchability of buildings
fix: blueprint for display cases not using stitched atlas
fix: display case glass showing up below base

Frissítés: júl. 15. @ 14:34

fix: prevent NRE on existing saves when attempting to refetch relative positions on gravship respawn

Frissítés: júl. 15. @ 5:21

chore: recompile old versions

Frissítés: júl. 15. @ 5:20

chore: remove odyssey incompatibility flag
fix: user-selected cells being lost on grav-ship jump
feat: allow dragging to build connected display cases
feat: make all gizmos compatible with selecting multiple buildings
refactor: use relative cells for watch cell positioning

Frissítés: júl. 15. @ 1:06

chore: flag odyssey as incompatible

Frissítés: júl. 10. @ 13:34

feat: 1.6 support

Frissítés: jún. 7. @ 2:59

feat: mod integration: neat storage