RimWorld
[Dizzy] Ancient Eastern Armory
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Actualización: 12 AGO a las 11:45 a. m.

[Auto-generated text]: Update on 8/12/2025 11:45:27 AM.

Actualización: 12 AGO a las 2:28 a. m.

[Auto-generated text]: Update on 8/12/2025 2:28:23 AM.

Fixed long hair not showing when moving north.

Actualización: 12 AGO a las 2:18 a. m.

[Auto-generated text]: Update on 8/12/2025 2:18:14 AM.

Actualización: 11 AGO a las 10:14 p. m.

[Auto-generated text]: Update on 8/11/2025 10:14:55 PM.

Actualización: 11 AGO a las 2:46 a. m.

[Auto-generated text]: Update on 8/11/2025 2:46:05 AM.

Actualización: 11 AGO a las 12:52 a. m.

[Auto-generated text]: Update on 8/11/2025 12:52:43 AM.

After 4 in game years of playing, I did a quick pass to balance skill required to build armors and regularize it more.

Actualización: 2 AGO a las 9:13 p. m.

[Auto-generated text]: Update on 8/2/2025 9:13:40 PM.

Noticing v1.6 has upped Plate armor and some other modern armors about 10%. So The metallic armors in this mod also went up for stuff factor by about 10% with all leather/cloth up by about 5%.

Actualización: 14 JUN a las 11:04 p. m.

[Auto-generated text]: Update on 6/14/2025 11:04:53 PM.

Actualización: 4 FEB a las 9:26 p. m.

[Auto-generated text]: Update on 2/4/2025 9:26:40 PM.

Actualización: 31 ENE a las 2:34 p. m.

[Auto-generated text]: Update on 1/31/2025 2:34:12 PM.

Continued fine tuning. Qing Light Armor less sharp protection multiplier, but also covers fingers and toes, etc. This armor comes a tech earlier than the plate armors, so needed to be less advantageous. Still light and allows for faster movement though.