Total War: WARHAMMER III

Total War: WARHAMMER III

Ready for War: Epic Overhaul
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Update: 13 Aug, 2024 @ 3:52am

Update: 12 Aug, 2024 @ 3:22pm

Vampire Count Zombies increased to 200 unit count and 100 leadership. They'll be more effective meat shields tying up melee or wasting valuable firing time for missile units.

Region climate updated to make more sense. Example: majority of Naggaroth having temperate climate (instead of frozen) where the world map shows lush green forest etc.

Update: 8 Aug, 2024 @ 11:07pm

Snow Leopards increased to 16 unit count, given strider.

Update: 8 Aug, 2024 @ 4:34am

Luminark of Hysh increased to 4 unit count.

Blood Shrine of Khorne increased to 4 unit count.

Update: 8 Aug, 2024 @ 4:16am

Update: 7 Aug, 2024 @ 2:21pm

Tomb Kings start with a base army cap of 3. Wisdom of Dynasty Tech rewards +10% research rate.

Update: 7 Aug, 2024 @ 2:02pm

Update: 7 Aug, 2024 @ 1:24pm

Update: 4 Aug, 2024 @ 7:11pm

Warsphinx archer arrows burst into 8 projectiles 20 meters from target.

SE splash attack max targets reduced to ~ 4-8 increasing lethality. Splash attack is applied up to medium sized targets and focus attack on large and up. The exception being Carnosaurs that apply splash attack up to large size targets and focus attack on very large and up.

Tomb Guard with 2handed halberds added.

Update: 4 Aug, 2024 @ 7:06pm