Tabletop Simulator

Tabletop Simulator

Nemesis Boards (scripted setup, and script assisted)
Mostrando 81-90 de 243 aportaciones
< 1 ... 7  8  9  10  11 ... 25 >
Actualización: 28 JUL 2024 a las 9:17

-Added "action" GMNotes to action cards for Assassin, BeastMaster, Astartes decks.
-Added 2 green backgammon objects to be used for tamed aliens on BeastMaster trait card.

Actualización: 28 JUL 2024 a las 5:09

-Disabled snap on Egg tokens.
-Disabled snap on some enemies figures, not sure why they still had it.
-Added "quest" GMNotes to Assassin and BeastMaster "One Use Only" quest items.

Actualización: 22 JUL 2024 a las 6:21

-Created a second picture for Astartes character board to make a distinction when using his OP Trait (°.°)
-Added snap points to this second side of Astartes character board
-Resized Trait cards for Assassin, BeastMaster and Astartes.
-Astartes character board gets flipped when Trait is used.
-Fixed Vesture characters' traits not using the right Offset in Epilogue mode.
-Added Fuel Tokens and Sample Tokens for Alerts when playing Research or Epilogue modes.
-Alert deck GUID is now recalled upon loading a save game, so that sound and light effects can be played again.
-Saved various variables and recalled multiple GUID, scan for all objects on the table to find specific ones; all so that the functions related to the Epilogue Start button would work even after loading a save file.

Actualización: 21 JUL 2024 a las 0:47

-Added snap points to Assassin, Astartes, BeastMaster character boards
-Removed snap toggle on Assassin, Astartes, BeastMaster character figure tokens

Actualización: 19 JUL 2024 a las 5:41

Background picture now stays on 2nd state when picking Nemesis Ship or Nemesis Ship Alternative board with or without Research mode enabled.

Actualización: 19 JUL 2024 a las 5:34

Changed ammo counter color for Astartes' gun

Actualización: 19 JUL 2024 a las 5:29

Changed the thumbnail mod to write "48 Characters" instead of 45

Actualización: 19 JUL 2024 a las 5:09

After talking with Vesture, he shared 3 more custom characters, very unbalanced but it does bring more variety so there we go. Maybe I'll make AI pictures for those aswell someday, don't count on it too much I was happy thinking I was done with the mod even if I keep being proven wrong x')

Actualización: 8 JUL 2024 a las 2:33

Added a failsafe for oyxgen cards sometimes going through the character boards when playing on Second Contact board

Actualización: 8 JUL 2024 a las 1:47

Fixed 4th Escape pod having the wrong rotation in first Nemesis ship board