Tabletop Simulator

Tabletop Simulator

Nemesis Boards (scripted setup, and script assisted)
81-90 van 243 items weergegeven
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Update: 28 jul 2024 om 9:17
door STUVash

-Added "action" GMNotes to action cards for Assassin, BeastMaster, Astartes decks.
-Added 2 green backgammon objects to be used for tamed aliens on BeastMaster trait card.

Update: 28 jul 2024 om 5:09
door STUVash

-Disabled snap on Egg tokens.
-Disabled snap on some enemies figures, not sure why they still had it.
-Added "quest" GMNotes to Assassin and BeastMaster "One Use Only" quest items.

Update: 22 jul 2024 om 6:21
door STUVash

-Created a second picture for Astartes character board to make a distinction when using his OP Trait (°.°)
-Added snap points to this second side of Astartes character board
-Resized Trait cards for Assassin, BeastMaster and Astartes.
-Astartes character board gets flipped when Trait is used.
-Fixed Vesture characters' traits not using the right Offset in Epilogue mode.
-Added Fuel Tokens and Sample Tokens for Alerts when playing Research or Epilogue modes.
-Alert deck GUID is now recalled upon loading a save game, so that sound and light effects can be played again.
-Saved various variables and recalled multiple GUID, scan for all objects on the table to find specific ones; all so that the functions related to the Epilogue Start button would work even after loading a save file.

Update: 21 jul 2024 om 0:47
door STUVash

-Added snap points to Assassin, Astartes, BeastMaster character boards
-Removed snap toggle on Assassin, Astartes, BeastMaster character figure tokens

Update: 19 jul 2024 om 5:41
door STUVash

Background picture now stays on 2nd state when picking Nemesis Ship or Nemesis Ship Alternative board with or without Research mode enabled.

Update: 19 jul 2024 om 5:34
door STUVash

Changed ammo counter color for Astartes' gun

Update: 19 jul 2024 om 5:29
door STUVash

Changed the thumbnail mod to write "48 Characters" instead of 45

Update: 19 jul 2024 om 5:09
door STUVash

After talking with Vesture, he shared 3 more custom characters, very unbalanced but it does bring more variety so there we go. Maybe I'll make AI pictures for those aswell someday, don't count on it too much I was happy thinking I was done with the mod even if I keep being proven wrong x')

Update: 8 jul 2024 om 2:33
door STUVash

Added a failsafe for oyxgen cards sometimes going through the character boards when playing on Second Contact board

Update: 8 jul 2024 om 1:47
door STUVash

Fixed 4th Escape pod having the wrong rotation in first Nemesis ship board