Dwarf Fortress

Dwarf Fortress

Plant Leather
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更新: 8月17日 @ 17時19分

2.10 Changed template, plant, and reaction IDs to include mod prefix to avoid mod conflicts and standardize across all my mods.

更新: 7月26日 @ 7時56分

2.9 Changed material template IDs to include mod initials to prevent duplicate template errors with other mods.

更新: 7月22日 @ 17時23分

2.8 Added FORTRESS_MODE_ENABLED and WORLDGEN_ENABLED to reactions.

更新: 7月17日 @ 13時15分

2.7 Added permitted reactions to entities from Arsenal and Cultural Overhaul.

更新: 6月11日 @ 15時19分

2.6 Added permitted reactions to entities from New Playable Race Blendecs.

更新: 5月26日 @ 11時40分

2.5 Added permitted reactions to entities from Age of Civilizations - Myce and Mythical Beasts Centaur Entity Patch.

更新: 2月12日 @ 16時38分

2.4 Cork oak acorns now use vanilla acorn sprite.

更新: 1月30日 @ 16時27分

2.3 Added permitted reactions to entities from Fantastical Fantasy Fortress.

更新: 1月22日 @ 15時34分

2.2 Added permitted reactions to entities from All Animal People Civilized & Playable and Civilization Patch For More Vanilla Creatures.

更新: 2024年12月31日 @ 21時24分

2.0 NOT compatible with previous versions. Changed cork oak plant ID. Standardized material ID for plant leather across plants. Added reaction class for flour to cork oak flour. Tough cap mushrooms grow slower (just over half a season) and produce up to 4 caps per plot (down from 5). Added generic reactions for forming plant leather from plants and plant growths.