Garry's Mod

Garry's Mod

hr_crew_overbridge
Visar 1–8 av 8 poster
Uppdatering: 25 okt, 2024 @ 15:54

Uppdatering: 25 okt, 2024 @ 15:44

-added vmf to addon thumb file
-hopefully fixes reported issues with missing models

Uppdatering: 22 sep, 2024 @ 2:09

-added fence and crashed car to the park area
-added light polls in the sidewalks (maybe for a night ver?)
-little sight-line wall and ramp under the bridge
-"California air isn't treating Cory so good"

Uppdatering: 19 jul, 2024 @ 3:12

-fixed visleaf error in the industrial corridor
-added new clips to prevent players from cheesing waves
-blocked a pathway through containers to spice it up
-revamped the gridlock cars, from 4 props to over 30(?)

Uppdatering: 14 jun, 2024 @ 2:35

- added the mixed spawn thingy, zombies will now spawn randomly across the map and through spawn points
- made the park to restaurant ramp into actual stairs
- npc clips on railings to make npc jump movement have more options
- more npc points
- added actual windows to the main building
- made the hallway near the graffiti wall look more appealing

Uppdatering: 10 apr, 2024 @ 16:07

- added a few new zombie spawns to prevent them being spawn camped
- new "garage" area for zombies to spawn in

Uppdatering: 26 mar, 2024 @ 20:15

- set zombie spawns (recommended by UHC)
- added corridor from park to road block
- made the double stairs wall look less bland with more foliage
- other smaller tweaks i cant really remember like lighting

Uppdatering: 26 feb, 2024 @ 11:28