Garry's Mod
hr_crew_overbridge
Mostrando 1-8 de 8 aportaciones
Actualización: 25 OCT 2024 a las 15:54

Actualización: 25 OCT 2024 a las 15:44

-added vmf to addon thumb file
-hopefully fixes reported issues with missing models

Actualización: 22 SEP 2024 a las 2:09

-added fence and crashed car to the park area
-added light polls in the sidewalks (maybe for a night ver?)
-little sight-line wall and ramp under the bridge
-"California air isn't treating Cory so good"

Actualización: 19 JUL 2024 a las 3:12

-fixed visleaf error in the industrial corridor
-added new clips to prevent players from cheesing waves
-blocked a pathway through containers to spice it up
-revamped the gridlock cars, from 4 props to over 30(?)

Actualización: 14 JUN 2024 a las 2:35

- added the mixed spawn thingy, zombies will now spawn randomly across the map and through spawn points
- made the park to restaurant ramp into actual stairs
- npc clips on railings to make npc jump movement have more options
- more npc points
- added actual windows to the main building
- made the hallway near the graffiti wall look more appealing

Actualización: 10 ABR 2024 a las 16:07

- added a few new zombie spawns to prevent them being spawn camped
- new "garage" area for zombies to spawn in

Actualización: 26 MAR 2024 a las 20:15

- set zombie spawns (recommended by UHC)
- added corridor from park to road block
- made the double stairs wall look less bland with more foliage
- other smaller tweaks i cant really remember like lighting

Actualización: 26 FEB 2024 a las 11:28