RimWorld
Vanilla Races Expanded - Pigskin
Mostrando 1-9 de 9 aportaciones
Actualización: 9 JUL a las 11:13

[Auto-generated text]: Update on 7/9/2025 8:12:56 PM.

Actualización: 22 FEB a las 3:15

v1.03:

Tweak: Moved handling of pig skin/leather patches to VEF, courtesy of Sokyran:
Handling of pork flesh gene cannibalism was moved to VEF
This should fix some issues, like pork not being handled properly when eaten in meals
Pigskin gene pawns will now treat wearing pigskin clothing same as human leather
Description was changed with explanation that this will happen, same as pork flesh gene with eating pork

Actualización: 7 OCT 2024 a las 14:57

[Auto-generated text]: Update on 10/7/2024 11:57:01 PM.

Actualización: 19 ABR 2024 a las 11:12

v1.02:

Tweak: improvements to the method that calculates whether consuming pork meat counts as cannibalism, as it wasn't always counting it

Actualización: 7 ABR 2024 a las 2:41

[Auto-generated text]: Update on 4/7/2024 11:41:35 AM.

Actualización: 2 ABR 2024 a las 14:34

[Auto-generated text]: Update on 4/2/2024 11:34:43 PM.

Actualización: 21 FEB 2024 a las 14:38

Update on 2/21/2024 11:36:42 PM.

Tweak: the pigskin only organ use precept will now consider a pigskin anyone using the pork flesh gene, to accommodate custom xenotypes
Tweak: boar tusks should now be hidden under marine helmets and other face covering head apparel
Tweak: boar tusks will now show above the pig nose in east view
Added new skin colors to boarskins.

Actualización: 20 FEB 2024 a las 10:02

[Auto-generated text]: Update on 2/20/2024 7:00:39 PM.

Actualización: 20 FEB 2024 a las 7:28

[Auto-generated text]: Initial upload.