DayZ
Thermal System
Viser 11–20 av 22 bidrag
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Oppdatering: 26. feb. 2024 @ 4.14

- Fix items changing temperature when their weight changes.

Oppdatering: 25. feb. 2024 @ 15.51

- Fix bug where consuming edibles would increase its temperature.

Oppdatering: 25. feb. 2024 @ 15.37

- Fix bug where water bottles would increase or reduce temperature when emptied or filled.

Oppdatering: 25. feb. 2024 @ 14.37

- New thermal calculations based on thermal capacity, thermal conductivity, mass and surface area of items.
- Configurations to set thermal capacity & thermal conductivity of items.
- Frozen items won't decay (flag in config to configure).
- Configuration to define items that can be consumed frozen.
- Configuration to disable impact of items on player's heat comfort.
- Configuration to disable items warming up on players inventory.

Oppdatering: 24. feb. 2024 @ 10.06

- Make thermal limits of items more portable. Avoids issues with other mods adding or modifying items & does not modify scope to items.

Oppdatering: 24. feb. 2024 @ 6.03

- Add missing blocked all actions related with water bottles if the water is frozen:
- Drain
- ExtinguishFire
- FillCoolant
- WaterPlant
- WaterGardenSlot
- ForceDrink
- PorLiquid
- Water temperature taken from wells & rivers now its configurable and defaults to 5C
- Fix overlaping icon

Oppdatering: 17. feb. 2024 @ 10.32

- Fix to make heat buff playable.
- Fix frozen icon on blocked actions not showing sometimes.
- Items in hands track ambient temperature.

Oppdatering: 16. feb. 2024 @ 18.44

- Medical tablets & desinfectant no longer freeze.
- Some items that wouldn't gain temperature now do so.

Oppdatering: 16. feb. 2024 @ 14.50

- Clothes are found at ambient temperature and will warm up when worn.
- Items under minimum comfort temperature reduce comfort level of players if worn on body or legs.

Oppdatering: 15. feb. 2024 @ 6.57

- Fix issue with icon
- Fix null pointer when parent container on an item is missing.