Teardown

Teardown

Flamer's Random building
Showing 1-6 of 6 entries
Update: 23 Feb, 2024 @ 10:46am

v 2.0!!!
- Floor 4, has:
- a boss's office
- a reception room
- an employee of the month's office
- a big office
- a rest room (not a bathroom, like just a room where you can chill and talk)
- a server room
- an empty janitor closet because I have no idea what to put there
- a small office
- 2 meeting rooms
- an ad office (where Tuxedium Labs make their ads, it does't seem like it but it is)
- a poster than is huge and can be seen from outside
- Market music, same author as Gwel mall musics (credits in the snd/market/credits.txt file)
- Revamped menu (way more options)!
- Radio buttons to select what you want / don't want in the map
- Images showing the differences with these options

Update: 17 Feb, 2024 @ 11:34am

v 1.4:
- Floor 2 100% furnished (with 2 new rooms - splitted the "main office" into 3 parts: small corridor, main office (which is small) and a presentation room (same as meeting room I guess))
- Market backroom furnished
- Made a cool remote for the projectors, check it out here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3162800288 !
- Added an option in the menu "3 floors no market backroom" so in case it causes too much lag, you can choose this option so the shelves and boxes in the market's backroom aren't there, which may improve the fps
- Added a screen in the market (featuring the Discord server)
- Changed spawn point's location
- A few furnitures that now are considered as furnitures, which they won't be in "no furnitures" mode.
- Join my Discord server I guess
- Added a sign outside loljavascript:SaveChanges()

Update: 11 Feb, 2024 @ 8:22am

V 1.3:
Added:
- Furnitures in the main office of the 2nd floor (not balls because it's Flamer's market)
- Added 0% discount flyers on the market's windows
- Made parking waayyyy better (added lights, fences, more cars and made it more detailed)
- Added a back door to the market's backroom
- Made the fake ceiling of the market 3 voxels higher, resulting in the stairs being even bigger (some imperfections to fix)
- Added a "maintenance room" on the 2nd floor (like the one on the 3rd floor but the pipes are now 1 floor under) with some props
- A few other things that I may have forgot

Update: 8 Feb, 2024 @ 2:03pm

V. 1.2:
Added:
- 4 new rooms: boss' office, 2 new offices and a maintenance room (all of these rooms are fully furnitured)
- Zoom feature for the map's menu, use CTRL+Mouse wheel to zoom / dezoom

Changed:
- Fixed video projectors sometimes not working
- Made doors' desc property to something else than "Main office" to represent what room they're for, I just copy and paste doors without thinking about changing this property

To add:
- Furnitures for floor 2
- Screens for market
- Music for market
- Furnituring the market's backroom

Update: 7 Feb, 2024 @ 10:35am

1.1 update:
- Added version in the menu
- Fixed a blind being upside down and glitching
- Made some optimizations
- Added parking lot, planning to add more cars
- Fixed a double door (I used wrong type of joint)
- Made heightmap better (the road is 99% better)
- Space between fake ceiling and the actual ceiling is now 6 voxels instead of 3. Only have to do this for the market's one.
- Probably more changes

What to fix:
- Video projectors randomly not working
- Video projectors not working again after being turned off

What to add:
- Furnish more rooms
- Add rooms to gwel balls inc.
- Make grenouille presentations in gwel balls inc. or a new floor for this
- Make the map's menu buttons zoomable

Update: 6 Feb, 2024 @ 1:55pm