Garry's Mod

Garry's Mod

hr_grungeplex
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Update: 26 Apr, 2024 @ 7:06pm

VERSION 1.5

- Created map scenery to make the map aesthetically pleasing
- Added crates below heaven for a shortcut to upper-mid hall.
- Shortened back stair length for player convenience
- Adjusted lighting in basement lobby

Update: 29 Feb, 2024 @ 4:32pm

VERSION 1.4.2

- Added additional details to map, which includes updated pillars
- Added pillar to basement garage to adjust game play.
- Reverted spawn shop window to original size as the shop stealing items has been fixed

Update: 29 Feb, 2024 @ 2:58pm

VERSION 1.4.1 (GAMEPLAY PATCH)

- Restricted access for items physically entering the shop (they will spawn outside or be deflected if you try to throw one in)

- Added some particle lighting, because I can

Update: 17 Feb, 2024 @ 7:11pm

VERSION 1.4.0

This is the anticipated conclusion of updates for this project.

- Dulled lighting for improved theme
- Simplified textures throughout the map
- Lowered guardrails at heaven (mid-hall) so bosses can traverse
- Mid-shop no longer accepts paper money (cash register out-of-order)
- Minor geometry changes
- Added a few new spots for ammo drops

Update: 12 Feb, 2024 @ 8:04pm

VERSION 1.3.0

- Updated lights, cleaning up excessive sources
- Added cube maps, reducing charlatan likelihood
- Updated AI nodes, shop lighting

Update: 4 Feb, 2024 @ 4:02pm

VERSION 1.2.0

- Updated textures for consistency
- Removed dependency to CS:S and HL2: Ep2
- Toned down mid-hall shop green lights
- Cleaned up outside of map
- Further restricted basement props to remove unfair advantage

Update: 2 Feb, 2024 @ 7:34pm

VERSION 1.1.0

- Increased window sizes in spawn shop for minion extraction
- Removed a few unneeded prop physics, hopefully enhancing performance
- Mid-hall shop zombie spawn has been removed to prevent undead learning capitalism

Continuous improvement will be made upon feedback and further play-testing.

Update: 2 Feb, 2024 @ 10:47am

VERSION 1.0.1

- Shortened width of bottom stairs
- Clipping added to bottom stairs
- Created ammo spawns
- Cleaned up the bathrooms to improve frame rate
- Wood post for bulletin board exorcised of John Cena

Big thanks for everyone who went through the first play test and provided feedback!

Update: 31 Jan, 2024 @ 7:09pm

VERSION 1.0.0 (Release)

- Added green lights to distinguish buy zones
- Added an additional buy zone in basement mid-hall, to reduce repetitive backtracking but still encourage exploration
- Improve immersion by modifying lights via greeting the lack of lighting, who is my elder acquaintance
- Rearranged some of the lights for aesthetic
- Refreshed Steam Workshop page images and icon to reflect recent updates

Update: 30 Jan, 2024 @ 7:09pm

VERSION 0.1.1

- Increased zombie spawns in current clusters.
- Cleaned up spawns to prevent overlap.