Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Lotus Eater's ROTK Overhaul [TROM+TUP PART 2 - Characters]
Viser 1–9 av 9 bidrag
Oppdatering: 27. aug. @ 16.04

Oppdatering: 2. aug. @ 11.34

I reverted basically all tables back to TROM + TUP default values, then made the below changes.

Summary of changes:

Health of all heroes is reduced by 1/2 from TROM + TUP

Weapons for all heroes are reduced by 1/3, anything common, refined, or exception was reduced slightly further. See below for exact
debuff values

Skills were all reduced by 1/3


edited the below tables for skills

unit_special_abilities_tables

special_ability_phases_tables

projectiles_tables (Just had to triple check what was listed as a unit or hero for romance, or general for records. Also these tables
contain both weapon damage and skills/abilities. The majority of all skills or weapon damage was reduced 1/3 from base TROM + TUP values)

Edited the below tables for weapons

melee_weapons_tables

projectiles_tables


Common weapons nerfed /3.25

Refined nerfed /3.10

Exceptional nerfed /3.05

Unique weapons/named weapons nerfed by 3

Oppdatering: 2. aug. @ 0.26

Edited projectile_tables both skills and equipment such as bows divided/nerfed by 4 on damage values. Did my best to avoid
nerfing any unit skills or unit stats. Tried to ensure only heroes were touched. Formula used: {x}/4

Edited special_abilities_phases_tables

nerfed healing /4 and duplicated heal amount columns. Divided by only 2 for anything semi to super low in value

Nerfed damage amount category /4. Divided by only 2 for anything semi to super low in value

Oppdatering: 23. juli @ 1.28

Edited Melee_weapons_tables - Modified weapon damage. Instead of weapons being nerfed divided by 3,
The formula is now {x}/4. Weapons are even less powerful. This is to make romance mode more realistic but still give characters that slight edge.

Edited projectile_tables both skills and equipment such as bows divided/nerfed by 3 on damage values. Did my best to avoid nerfing any unit skills or unit stats. Tried to ensure only heroes were touched

Oppdatering: 20. feb. @ 14.32

Ramped up historical character spawns to line up with my no generic generals spawning mod

Oppdatering: 12. feb. @ 19.53

Oppdatering: 10. feb. @ 16.34

This update slashes all title salaries by 75%. This was done modifying the CEO files in Edit SF for all 40 titles. Part 1 also had these same tables modified to all match up.

Oppdatering: 5. feb. @ 10.53

Oppdatering: 27. jan. 2024 @ 0.23