Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Lotus Eater's ROTK Overhaul [TROM+TUP PART 2 - Characters]
Näytetään 1–9 / 9
Päivitys: 27.8. klo 16.04
tekijältä Lotus Eater23

Päivitys: 2.8. klo 11.34
tekijältä Lotus Eater23

I reverted basically all tables back to TROM + TUP default values, then made the below changes.

Summary of changes:

Health of all heroes is reduced by 1/2 from TROM + TUP

Weapons for all heroes are reduced by 1/3, anything common, refined, or exception was reduced slightly further. See below for exact
debuff values

Skills were all reduced by 1/3


edited the below tables for skills

unit_special_abilities_tables

special_ability_phases_tables

projectiles_tables (Just had to triple check what was listed as a unit or hero for romance, or general for records. Also these tables
contain both weapon damage and skills/abilities. The majority of all skills or weapon damage was reduced 1/3 from base TROM + TUP values)

Edited the below tables for weapons

melee_weapons_tables

projectiles_tables


Common weapons nerfed /3.25

Refined nerfed /3.10

Exceptional nerfed /3.05

Unique weapons/named weapons nerfed by 3

Päivitys: 2.8. klo 0.26
tekijältä Lotus Eater23

Edited projectile_tables both skills and equipment such as bows divided/nerfed by 4 on damage values. Did my best to avoid
nerfing any unit skills or unit stats. Tried to ensure only heroes were touched. Formula used: {x}/4

Edited special_abilities_phases_tables

nerfed healing /4 and duplicated heal amount columns. Divided by only 2 for anything semi to super low in value

Nerfed damage amount category /4. Divided by only 2 for anything semi to super low in value

Päivitys: 23.7. klo 1.28
tekijältä Lotus Eater23

Edited Melee_weapons_tables - Modified weapon damage. Instead of weapons being nerfed divided by 3,
The formula is now {x}/4. Weapons are even less powerful. This is to make romance mode more realistic but still give characters that slight edge.

Edited projectile_tables both skills and equipment such as bows divided/nerfed by 3 on damage values. Did my best to avoid nerfing any unit skills or unit stats. Tried to ensure only heroes were touched

Päivitys: 20.2. klo 14.32
tekijältä Lotus Eater23

Ramped up historical character spawns to line up with my no generic generals spawning mod

Päivitys: 12.2. klo 19.53
tekijältä Lotus Eater23

Päivitys: 10.2. klo 16.34
tekijältä Lotus Eater23

This update slashes all title salaries by 75%. This was done modifying the CEO files in Edit SF for all 40 titles. Part 1 also had these same tables modified to all match up.

Päivitys: 5.2. klo 10.53
tekijältä Lotus Eater23

Päivitys: 27.1.2024 klo 0.23
tekijältä Lotus Eater23