tModLoader

tModLoader

Generated Housing
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Update: 22 Nov, 2024 @ 5:38pm

Version 1.0.6
Major Changes
- Fixed the mineshaft...I may have fumbled the bag

Minor Changes
- Fixed the mod recognizing upside-down seeds

Update: 16 Nov, 2024 @ 10:35pm

Version 1.0.5
Major Changes
- Added config to offset main house from the world's spawn. Can be useful for mod compatability
- Added config to turn off setting world spawn to the house

Minor Changes
- More error handling improvements
- Fixed rare issue with basement lights not turning on
- Improved dirt generation around main house
- Fixed naming inconsistencies
- Changed description
- Used data from the past month to estimate the total number of houses generated, main house sign message now reflects new estimate

Update: 9 Nov, 2024 @ 6:04pm

Version 1.0.4
Major Changes
- Added "Main Basement Shape" to the configs, controls overall generation shape. It's still random, just a little more guided

Minor Changes
- Mineshaft can now spawn without the main house
- Improved error handling
- Fixes for odd dirt generation near the basement & mineshaft
- Basement generation improvements
- Beach House dock pillars fixed

Update: 21 Oct, 2024 @ 11:15pm

Version 1.0.3
Minor Changes
- Backend Changes

Update: 20 Oct, 2024 @ 11:25pm

Version 1.0.2
Minor Changes
- Added another main house sign message, with the live count of main houses generated since this update
- Backend Changes

Update: 19 Oct, 2024 @ 10:44pm

Version 1.0.1
Minor Changes
- Patch for multiplayer desync (oops)

Update: 19 Oct, 2024 @ 10:36pm

Version 1.0.0

Finally, version 1! Thanks to all who have supported this mod this far!

Major Changes
- Added a mineshaft near the Main House. As always, can be configured in mod config
- Fixed critical edge case with loading worlds on mismatched versions of the mod. I don't know if anyone else found this but please tell me if you see any save/load errors especially!
- Changed name (again lol) Generated Houses -> Generated Housing

Minor Changes
- Slightly changed description
- Performance improvements
- Fix for lights not turning on in specific basement room
- Changed weighting for basement, it'll be less common to get the same room many times in the same basement
- Added bushes on the main house
- Fixed broken geometry in a small number of basements
- Made basement cobweb generation more consistent
- Fixed case where 2 basements would spawn
- Added more main house sign quotes :)

Update: 22 Aug, 2024 @ 11:00pm

Version 0.3.2
Minor Changes
- Removed beach house size from mod config to reduce confusion (it only has one size)

Update: 12 Aug, 2024 @ 10:10am

Version 0.3.1
Major Changes
- Added compatibility with Remnants Mod

Minor Changes
- Nerfed basement storage room, removed iron crate and replaced with wooden one
- Fixed rare case of Magic Storage heart not linking to basement storage room

Update: 2 Aug, 2024 @ 9:33am

Version 0.3.0
Major Changes
- Added procedurally generated basement underneath the Main House. Feedback on this would be appreciated!

Minor Changes
- Moved around a few config options, replaced "Disable Magic Storage Integrations" with "Magic Storage Integrations"