BROKE PROTOCOL

BROKE PROTOCOL

Firearms Pack Part 1 (override)
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Update: 4 Feb @ 6:00am

everything reworked from zero, all mesh are now adapting to scene light. new audio & mesh and compatible with version 1.44 (armor update)

Update: 19 Jan @ 2:25am

everything remaked. one by one. its all good now.

Update: 14 Apr, 2024 @ 3:21am

1. changed M4 and pepperball mesh. thats all.

Update: 11 Mar, 2024 @ 3:41am

final compression result : reduces filesize from 9mb to 3.9mb
added a gun from part 2 as bonus : pepperball (uses AmmoTaser). it is a non lethal weapon used by police players. shoot the leg, make them down and handcuff them. the price is $350 and the damage is only 1. should take 300 shots to kill player. note : makes player very injured and uncomfortable.
Taser now has sight mount.
PKM : new gunshot sound.
separated M4 magazine mesh. M4 and pepperball uses same mesh.

Update: 29 Feb, 2024 @ 6:20am

all guns has been checked and evaluated. all gun attachment socket has been adjusted.
Winchester and AT4 now uses shader based reticle.
PPK now has 2 attachment mount
renamed P90 and MachineGun display name

Update: 20 Feb, 2024 @ 5:13am

(NEEDS REDOWNLOAD OR REINSTALL) update alongside Firearm Pack Part 2. ammo name and shader adjustment. adjusted Shotgun sight mount. increased Shotgun damage (8x8) and SPAS12 damage (7x8)

Update: 13 Feb, 2024 @ 7:30am

update alongside Firearm Pack Part 2. ammo name and shader adjustment. thats all. optional to reinstall, or just do it for the sake of Firearm Pack Part 2

Update: 10 Feb, 2024 @ 2:53am

update alongside Firearm Pack Part 2. ammo and shader adjustment. added AmmoAK from Part 2 because it must load first (has no use in Part 1). fixed Taser face shading bug (a bit)

Update: 2 Feb, 2024 @ 2:50am

(REINSTALL THIS MODS) Taser light now uses baked light to improve peformance. also added some pulsing light to it. adjusted RPG sight, fixed AT4 FLIR reticle error. fixed AmmoPKM incorrect caliber name. fixed RPG and Taser face shading bug.

Update: 1 Feb, 2024 @ 4:09am

(REINSTALL THE MODS) added new mesh for AmmoBR and AmmoPKM. fixed incorrect caliber type of AmmoPKM (now its 7.62x54). fixed face shading bug on M4 and Colt. some ammo compatibility name update (those new gun names are not available for now, it is for Firearm Pack Part 2)