Project Zomboid

Project Zomboid

Progressive Multihit
Mostrando 1-10 de 12 aportaciones
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Actualización: 4 OCT a las 4:24

fix b42.12 method change

Actualización: 24 ENE a las 6:48

-- updated structure for 42, no change in logic.

Actualización: 15 JUL 2024 a las 10:12

-- fixed bug on min strength req for 2 hits

Actualización: 29 ENE 2024 a las 11:06

-- fixed hitcount reset for weapons breaking mid swing
-- fixed error when throwing molotovs (no buggy outcome, just error)

Actualización: 22 ENE 2024 a las 13:51

-- added sandbox option to disable other options that override item hit values
-- added max chance option
-- removed two handed penalty option (still checked)

Actualización: 19 ENE 2024 a las 23:12

-- fixed issue on java side which allowed barehands shoving even with multihit disabled. should really be the last time I touch this file
-- wip supporting MultihitLimiter mod

Actualización: 16 ENE 2024 a las 4:25

-- moved check of primary weapon while shoving from java to lua, java now only applies barehands hitcount value when shoving, either with weapon or not
-- fixed wrong hit count calculations when shoving with other weapons such as firearms or throwables

Actualización: 15 ENE 2024 a las 2:52

-- fixed crash on java patch when shoving with anything other than weapons or unarmed(such as keychain equipped primary). Anyone who applied the previous java patch should recopy and paste the zombie folder from mod\zombie to ProjectZomboid\zombie
-- cleaned lua code, wip setting up some mod options

Actualización: 13 ENE 2024 a las 15:25

Initial public release.

Actualización: 13 ENE 2024 a las 13:25