Total War: WARHAMMER III

Total War: WARHAMMER III

Cho's Improved Faction & Legendary Lord Flavor
Showing 41-50 of 66 entries
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Update: 7 Mar, 2024 @ 11:33am

Update for additional adjustments and additions to WoC faction effects.

- All WoC factions now have additonal mercenary max local cap in owned provinces for their associated Marauder units(marked for monogod otherwise undivided).


*This change is done mainly to assist the AI in building more intressting armies(rather then fill up with warhounds) consisting of marauders of their aligned chaos god, but will also add some QoL for the player.

Update: 5 Mar, 2024 @ 11:59am

Minor update to include the 'Frost Wyrm' unit in Katarin's starting trait effect.

Update: 4 Mar, 2024 @ 12:03pm

Update for minor effect scope adjustements and fixes.

Update: 22 Feb, 2024 @ 11:00am

Updated to work with patch 4.2.

Update: 13 Feb, 2024 @ 11:28am

Update for additions to Vlad von Carstein's and the Monogod WoC's faction effects.

Update: 12 Feb, 2024 @ 4:23am

Update for improvements to Sarthorael the Ever-Watcher's innate trait.

Update: 3 Feb, 2024 @ 11:29am

Update for minor fixes and table cleanups.

Update: 1 Feb, 2024 @ 11:43am

Update for minor fixes.

Update: 31 Jan, 2024 @ 12:25pm

Update for Vampire Coast additional adjustments

Update: 25 Jan, 2024 @ 10:24am