Total War: WARHAMMER III

Total War: WARHAMMER III

Cho's Improved Faction & Legendary Lord Flavor
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Update: 1 Apr @ 12:37pm

Update for improvements to Warriors of Chaos, High Elf, Lizardmen, Wood Elf faction effects and LL traits, improvements to various ranged focused factions, fixes for effect scopes and positive effects showing up as negative in ui.

- Warriors of Chaos; Undivided Factions now gives bonuses to their vassals such as immunity to chaos corruption.

- Some Range focused factions have had additional buffs geared towards characters that uses ranged weapons to make them feel more significant in battle.

- Many current effects have been slightly buffed.

- Various smaller fixes and minor changes.

Update: 29 Mar @ 5:48am

Update: 29 Mar @ 5:36am

Update for improvemetns to Rogue army faction flavor.

- "Bleak Coast Buccaners" (dwarf pirates) now will field Slayer Pirates and other more fitting units for a Dwarf pirate faction.

- "Freebooters of Port Royale" now will field a couple of Maneaters and have more focus on gunpowder units.

- "College of Pyrotechnics" are now lead by a Master Engineer lord now will field Nan-Gau Grenadiers as well as Sky Junk units, expanding their roster of explosives using units as well as hopefully making their armeis less annoying to deal with.

- "Doomseekers" faction is now lead by a Slayer lord and can now appropriately also field Doomseeker units.

Update: 29 Mar @ 5:23am

Update: 27 Mar @ 12:05pm

Updated for faction and LL effect adjustments.

- Additional effects for Ostankya faction trait.

- Additional and improved effects for Zhao Ming, Kairos and Kostaltyn innate traits.

- Various post patch clean ups and minor adjustments.

Update: 25 Mar @ 11:53am

Updated to work for patch 6.1.

- Minor adjustments made to the LL and faction effects that recieved changes in the patch.

Update: 21 Mar @ 12:07pm

Update for improved faction and legendary lord effects for Dark Elves and High Elves.

- Effect bonuses improved for certain LL traits and faction start effects that felt weak.

- Additional effects has been added to some LL traits and faction starting effects that where lacking.

- Alith Anar's unique rite "Morai-heg" now also provides a faction buff for agent action cost and assassinate success chance.

- Minor adjustemnts to some effect scopes and effect types.

Update: 25 Feb @ 10:25am

Update to include adjustments for Dark Elf "Name of Power" trait effects.

Update: 25 Jan @ 1:06pm

Update for minor fixes to scopes.

Update: 4 Jan @ 5:54pm

Update for minor scope and loc fixes.