Rivals of Aether

Rivals of Aether

Sheriff Charlie
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Update: 16 Nov, 2024 @ 12:10pm

v1.11

Long Overdue Update:

This is a quick patch courtesy of Spadster meant to be part of a much bigger patch however due to a tournament happening soon I had to push since it has important changes. Expect a full patch to add an aerial down special and removal of place holder sprites soon.

General:

Added new portrait for Character Select, victory screen, and results screen by Omeletttte. (For those who miss the Spiderboi portrait next update will include a button to switch them out.

Specials:

Down Special: Changed gun sound effect to match the rest of the gun sound effects

Down Special: Fixed bug where cooldown does not reset upon death.

Misc.

Fixed bug where dust vfx color changed to the last attacking player in a ditto.

Fixed dust vfx effect speeding up due the player attacking

Update: 24 Mar, 2024 @ 10:18pm

v1.10

Update: 24 Mar, 2024 @ 10:05pm

v1.9

Update: 24 Mar, 2024 @ 9:57pm

v1.8

Should fix alt costume issue

Update: 5 Feb, 2024 @ 3:45pm

v1.7
v1.7
Finally, a functional character

Bug fixes:
Fixed bug where dying while any tornado is out caused the move to not spawn one after respawing.

General Movement:
Air speed reduced from 7>5

Dusted:
Increased duration from 200 frames>500
Dusted status now goes away after two failed strong attack attempts

Specials:

Neutral special:
Added A+B visual above hud whenever there is less than 5 bullets in the chamber

Down Special:
Removed Knockback scaling from the initial dig
Removed angle flipper 6 from the initial dig
Added angle 270 (move previously had no angle)
Removed spot dodge input, the move now automatically goes forward with neutral input

Down special Attack:
Move now applies dusted status effect on hit
The move now requires at least three bullets to be used

Side Special:
All levels of the attack no longer disappear on death
Level 1 projectile is no longer transcendent

Reload:
Decreased duration from 102 frames>80

Up Special:
When emerging on stage you can now hold the special button to perform the Down special attack(As stated in the steam description this was always meant to be a feature but was not implemented on mistake

Strongs:

Added vfx behind all the strong attacks to indicate when your strongs can apply the dusted status effect

Forward Strong:
Added extra hitbox for the second hit
First hit is now untechable

Down Strong:
Increased start up 11>15
Angle flipper on body hitbox changed from 5>6
Increased priority of the blast hitbox

Normals:

Dash Attack:
Increased start up from 7>11

Bair:
Added an additional sound effect

Update: 29 Jan, 2024 @ 3:03pm

v1.6
Charlie is sorry for locking you out of strongs

Strongs:
Dusted Status: Duration changed from 1200 frames>200 frames
Dstrong: Added back sound effect

Nspecial:
Changed sound effect to avoid copyright

Update: 21 Jan, 2024 @ 3:31am

v1.5
Red Worm Redemption Patch: Sorry about the jank way he released, here's a patch to help fix some of the more immediate problems.

Added Victory theme
Adjusted Victory portrait to be higher
Fixed Cuffed visual effect bug
N Special: Added white shine to bullets to make more visible
F special: Bug where each level spawns in front of Charlie but doesn’t move fixes
F special Lv. 3: Move now properly drops down
Uspecial: Hurtboxes are now properly implemented
Down Special: During dig move is now invincible
Dspecial: Hurtboxes now fully functional
Dspecial Attack: Hurtboxes now functional
Dspecial Attack: Base knockback decreased 10>8 and knockback scaling increased .7>1.2
Jab: Added force flinch
F Strong: Added force flinch to first hit
Dstrong: Decreased start up 17>12
Fair: Damage decreased; first hit 8>2, second hit 8>6
Nair: Damage on first hit increased 2>6, second hit 5>2
Bair: Landing lag increased 5>6
Bair: Given more disjoint
Uair: Fixed hurtbox having stray pixels on gun
Nair: Adjusted hitboxes
Dair: Adjusted hitboxes

Update: 15 Jan, 2024 @ 1:17pm

v1.5

Update: 15 Jan, 2024 @ 12:01am

v1.4

Update: 14 Jan, 2024 @ 11:58pm

v1.4