Stranded: Alien Dawn

Stranded: Alien Dawn

SAD_CommonLib
Mostrando 61-70 de 381 aportaciones
< 1 ... 5  6  7  8  9 ... 39 >
Actualización: 13 MAR a las 6:35

Version 1.10-918

Terrain mod item moved from MapModding mod

Actualización: 13 MAR a las 6:34

Version 1.10-917

Terrain mod item moved from MapModding mod

Actualización: 13 MAR a las 2:44

Version 1.10-916

Game performance optimization for speed when building large rooms

Actualización: 11 MAR a las 14:03

Version 1.10-915

Loc id fix

Actualización: 11 MAR a las 0:44

Version 1.10-913

Introduced a pair of a story bit effect and the respective condition to "mark" the storybit context object (or its player global object) with something that can be later checked.

Actualización: 10 MAR a las 3:39

Version 1.10-912

* Fixed incorrect animation usage caused by recent changes requested by the drones mods
* Stubbed method SelectWeapon for Alba's geysers

Actualización: 9 MAR a las 15:04

Version 1.10-910

Fixed a major error in the creature spawning code preventing the spawn of several unit types (LukeH).

Actualización: 9 MAR a las 14:52

Version 1.10-909

Fixed a major error in the creature spawning code preventing the spawn of several unit types (LukeH).

Actualización: 4 MAR a las 0:20

Version 1.10-903

The const mod items can load before the mod code items via the property Load Before Code

Actualización: 4 MAR a las 0:19

Version 1.10-902

Const mod items are saved as code that is loaded before the code mod items