Stranded: Alien Dawn

Stranded: Alien Dawn

SAD_CommonLib
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Actualización: 29 NOV 2024 a las 14:41

Version 1.06-685

Added a set of Hit Negation Modifiers to be used to tweak hit negation.
The direct health damage in the health conditions is now scalable.
The living creatures have "Damage Reduction" properties.
New combat reactions: "ModifyDamageReceived" & "ModifyDamageInflicted".
New weapon property "BonusDamageFromPhysical".

Actualización: 28 NOV 2024 a las 12:29

Version 1.05-682

All EquipResource classes have reactions and also invoke OnEquip/OnUnequip.
Fixed the discrepancy between the reactions of HappinessFactors "AnimalWasTamed" and "AnimalWasBorn".

Actualización: 26 NOV 2024 a las 23:55

Version 1.05-680

The mod options can have a visibility condition (e.g. show in debug mode only).
Minor fixes.

Actualización: 26 NOV 2024 a las 11:47

Version 1.05-678

Testing scaled health damage (debug mode only)

- 2 new combat reactions: "ModifyDamageReceived" & "ModifyDamageInflicted"
- The living creatures have "Damage Reduction" properties
- New weapon property "Bonus Damage From Physical"

Actualización: 26 NOV 2024 a las 11:46

Version 1.05-677

Testing scaled health damage (debug mode only)

Actualización: 26 NOV 2024 a las 11:13

Version 1.05-676

Testing scaled health damage (debug mode only)

Actualización: 26 NOV 2024 a las 11:12

Version 1.05-675

Testing scaled health damage (debug mode only)

Actualización: 25 NOV 2024 a las 23:15

Version 1.05-674

The auto-butcher is working for flying drones as well

Actualización: 25 NOV 2024 a las 5:38

Version 1.05-673

Fixed broken mod radio stations

Actualización: 25 NOV 2024 a las 0:55

Version 1.05-672

The Translation mod item made obsolete - a better option is to use a constant def with translated text as value.
Added the function WaitModsFirstLoad to be used in early threads that use mod resources.