Stranded: Alien Dawn

Stranded: Alien Dawn

SAD_CommonLib
Affichage des entrées 111-120 sur 381
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Mis à jour le : 17 janv. à 2h23

Version 1.09-834

Fixed the missing animation choice items

Mis à jour le : 16 janv. à 4h29

Version 1.09-832

string.format shields

Mis à jour le : 16 janv. à 0h22

Version 1.09-831

* Fixed the "Move" command for construction drones (Drones of Peace mod).
* "Change Property" conflicts can be ignored via the Clib mod options.

Mis à jour le : 15 janv. à 3h38

Version 1.09-827

More shields

Mis à jour le : 14 janv. à 13h28

Version 1.09-823

Shields

Mis à jour le : 14 janv. à 1h18

Version 1.09-820

* All modifiers added via HC, HF or RC effects can accumulate. Thus removed the Accumulate prop.
* Empty prop tables won't be saved if the prop default is false.
* HumanoidRobot.InitEquipement won't break for an empty equipment table.
* Fixed the HitNegationChance table compatibility (again).

Mis à jour le : 13 janv. à 1h17

Version 1.09-815

* The mod item presets can be displayed as NEW! if they match their mod current version.
* Some mod items can be marked as Disabled, which would make them unavailable in-game but still providing compatibility (backward or forward).
* The unit reactions are hot-reloaded on editor change.
* The animals would use all standard combat reactions.
* The energy resistance is displayed in the equipment infopanel tab.
* Fix for status effects trying to modify the damage inflicted for an incompatible source.

Mis à jour le : 13 janv. à 1h03

Version 1.09-814

* The mod item presets can be displayed as NEW! if they match their mod current version.
* Some mod items can be marked as Disabled, which would make them unavailable in-game but still providing compatibility (backward or forward).
* The unit reactions are hot-reloaded on editor change.
* The animals would use all standard combat reactions.
* The energy resistance is displayed in the equipment infopanel tab.
* Fix for status effects trying to modify the damage inflicted for an incompatible source.

Mis à jour le : 13 janv. à 0h49

Version 1.09-813

* The mod item presets can be displayed as NEW! if they match their mod current version.
* Some mod items can be marked as Disabled, which would make them unavailable in-game but still providing compatibility (backward or forward).
* The unit reactions are hot-reloaded on editor change.
* The animals would use all standard combat reactions.
* The energy resistance is displayed in the equipment infopanel tab.
* Fix for status effects trying to modify the damage inflicted for an incompatible source.

Mis à jour le : 13 janv. à 0h43

Version 1.09-812

* The mod item presets can be displayed as NEW! if they match their mod current version.
* Some mod items can be marked as Disabled, which would make them unavailable in-game but still providing compatibility (backward or forward).
* The unit reactions are hot-reloaded on editor change.
* The animals would use all standard combat reactions.
* The energy resistance is displayed in the equipment infopanel tab.
* Fix for status effects trying to modify the damage inflicted for an incompatible source.