Rivals of Aether

Rivals of Aether

Raknar
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Update: 20 Dec, 2023 @ 1:34pm

v0.10

Changes:
+ Buff
- Nerf
* Fixed

Effects:
*Change.

Update: 19 Dec, 2023 @ 9:22pm

v0.9

Changes:
+ Buff
- Nerf
* Fixed

Victory Theme
*Added.

Note: I will try to bring in the next big update as many balance applications to the character as possible, and I will try to do it as soon as possible.

Thank you for your patience.

Update: 19 Dec, 2023 @ 9:01pm

v0.8

Changes:
+ Buff
- Nerf
* Fixed

____________________________________________Old___|___New
Fstrong:
+Startup = LENGTH _________________________ = 10____|__ 9

Nspecial:
+Startup = LENGTH _________________________ = 12____|__ 10

Update: 18 Dec, 2023 @ 12:47pm

v0.7

Changes:
+ Buff
- Nerf
* Fixed

Nspecial:
*Added directional imputs imputs.

Ustrong:
*Sand Sink gimmick move added.

____________________________________________Old___|___New
Fair:
+ Hit = LENGTH = ____________________________ = 9 ___|__ 8

Fstrong:
+ Crash = DAMAGE ___________________________ = 12 __|__ 14
+ Crash(sand sink) = DAMAGE __________________ = 16 __|__ 22

Nspecial:
+Suplex = DAMAGE ___________________________ = 12___|__ 14
+Suplex(tombstone) = DAMAGE _________________ = 18___|__ 24

Update: 17 Dec, 2023 @ 11:31pm

v0.6

Changes:
+ Buff
- Nerf
* Fixed

"Sand Sink":
*More proximity.

Fspecial:
*Now has super armor without "tombstone".
*With "tombstone" has more range.

Uspecial:
*Fixed projectile impact when climbing the wall.

____________________________________________Old___|___New
"Sand Sink"
*Sand Sink = sand_sink_proximity _______________ = 36___|__ 40

Fspecial:
*Croko Crash(tombstone)= HSPEED _____________ = 7____|__ 9

Dspecial:
+Bite = KNOCKBACK_SCALING ________________ = 0.8__|__ 1

Uspecial:
+Crossbody = KNOCKBACK ___________________ = 7____|__ 8
+Wall rise bite = KNOCKBACK_SCALING ________ = 0.8___|__ 1

Update: 16 Dec, 2023 @ 6:06pm

v0.5

Changes:
+ Buff
- Nerf
* Fixed

Taunt:
*Its a little bit better, add sound and camera shake for more impact.

___________________________________________Old___|___New
Fair:
+ Startup = LENGTH __________________________ = 8__ |__ 9
+ Active = LENGTH ___________________________ = 9__ |__ 10

Ftilt:
* Range = HSPEED ___________________________ = -1_ |__ 1

--------------------------------------------------------------------------------
* css_icons fixed.

More recolors were added:
- No. 160
- Fire Salamander
- Rock & Roll
- Once had a tranquil soul
- Hollow Earth Titan

Note: Suggestions for skins will be considered, but I make no guarantee that they will arrive soon.

Update: 14 Dec, 2023 @ 3:00pm

v0.4

Changes:
+ Buff
- Nerf
* Fixed
______________________________________________ Old___|___New
Ground movement:
+ ground_friction = _______________________________ = 0.8_|__ 0.55

Shield-button actions:
+ roll_forward_max = _____________________________ = 6___|__ 7

Jab:
* Hit 2 = ANGLE = _______________________________ = 45__|__ 65

Dattack:
+ Range = HSPEED _____________________________ = 4___|__ 6
- Hit 1 = KNOCKBACK_SCALING ___________________ = 0.6_|__ 0.4
* Bite sound effect

Ftilt:
+ Startup = LENGTH _____________________________ = 6__ |__ 5
* Range = HSPEED ______________________________ = 3__ |__ -1
* Hit 1 = ANGLE ________________________________ = 85__|__ 75
+ Hit 1 = KNOCKBACK __________________________ = 4___|__ 5
+ Hit 1 = KNOCKBACK_SCALING __________________ = 0.5_|__ 0.2
+ Hit 2 = DAMAGE ______________________________ = 7___|__ 8
+ Hit 2 = KNOCKBACK_SCALING __________________ = 0.6_|__ 0.4

Dtilt:
* Hit 1 = ANGLE ________________________________ = 85__|__ 75
+ Hit 1 = KNOCKBACK __________________________ = 4___|__ 5
+ Hit 1 = KNOCKBACK_SCALING __________________ = 0.5_|__ 0.2

Uair:
+ Hit 1 = DAMAGE ______________________________ = 4___|__ 6
+ Hit 1 = KNOCKBACK __________________________ = 4___|__ 5

Ustrong:
+ Hit 1 = DAMAGE _____________________________ = 5___|__ 6
+ Hit 2 = DAMAGE _____________________________ = 8___|__ 10
+ Hit 2 = KNOCKBACK_SCALING _________________ = 0.5_|__ 0.7

Nspecial:
+ Range = HSPEED = __________________________ = 3___|__ 4

Fspecial:
+ Endlag = WINDOW_LENGTH = _________________ 7____|__ 5

Update: 12 Dec, 2023 @ 9:02am

v0.3

Update: 12 Dec, 2023 @ 12:42am

v0.2

Portrait fixed.

Update: 11 Dec, 2023 @ 10:48pm

v0.1

Changes:
+ Buff
- Nerf
______________________________________________Old___|___New
Ftilt:
- Hit 1 = KNOCKBACK_SCALING _______________ = 0.3___|__ 0.2
+ Hit 2 = KNOCKBACK _______________________ = 4_____|__ 5
+ Hit 2 = KNOCKBACK_SCALING _______________ = 0.4___|__ 0.6

Dattack:
+ Hit 1 = KNOCKBACK_SCALING _______________ = 0.5___|__ 0.6

Nair:
+ Arm = KNOCKBACK_SCALING ________________ = 0.2___|__ 0.6
+ Body = KNOCKBACK_SCALING _______________ = 0.3___|__ 0.5

Bair:
+ Hit 1 = KNOCKBACK_SCALING _______________ = 0.2___|__ 0.3
+ Hit 2 = WINDOW_LENGTH ___________________ = 7_____|__ 6
+ Hit 2 = KNOCKBACK_SCALING _______________ = 0.4___|__ 0.5
+ Hit 3 = KNOCKBACK_SCALING _______________ = 0.8___|__ 1
+ Direction = ANGLE __________________________ = 250___|__ 220
+ Direction = ANGLE_FLIPPER _________________ = 6_____|__ N/A

Dair:
+ Hit 1 = KNOCKBACK ________________________ = 6_____|__ 7
+ Hit 1 = KNOCKBACK_SCALING _______________ = 0.2___|__ 0.3

Ustrong:
+ Crash = KNOCKBACK _______________________ = 5_____|__ 6
- Crash = KNOCKBACK_SCALING _______________ = 0.6___|__ 0.5

Fstrong:
+ Crash = KNOCKBACK _______________________ = 6_____|__ 7
+ Crash(sand sink) = KNOCKBACK ______________ = 8_____|__ 9
+ Crash = KNOCKBACK_SCALING ______________ = 0.7___|__ 0.8

Nspecial:
+ Throw = KNOCKBACK _______________________ = 6_____|__ 7
+ Throw = KNOCKBACK_SCALING ______________ = 0.3___|__ 0.4
+ Suplex = KNOCKBACK_SCALING _____________ = 0.8___|__ 0.9
+ FRB = KNOCKBACK ________________________ = 6_____|__ 7
+ FRB = KNOCKBACK_SCALING _______________ = 0.7___|__ 1
+ FRB(sand sink) = KNOCKBACK _______________ = 7_____|__ 8
+ FRB(sand sink) = KNOCKBACK_SCALING ______ = 0.8___|__ 1.2

Fspecial:
+ Hit 2 = KNOCKBACK_SCALING _______________ = 0.5___|__ 0.7

Dspecial:
+ Bite = KNOCKBACK ________________________ = 8_____|__ 9
+ Bite = KNOCKBACK_SCALING _______________ = 0.4___|__ 0.8

Uspecial:
+ Crossbody = KNOCKBACK_SCALING __________ = 0.7___|__ 1
+ Wall rise bite = KNOCKBACK = 8 | 9
+ Wall rise bite = KNOCKBACK_SCALING ________ = 0.7___|__ 0.8

Now Raknar is a Rivals 2 contest addition.