Total War: WARHAMMER III

Total War: WARHAMMER III

Living World Expanded: Total Map Overhaul
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Update: 3 Jan @ 7:47am

- Golgfag moved to Frozen Landing, in true neutral position.
- Added Clan Gnaw under Golgfag
- Updated several minor factions that were updated with Omens of Destruction
- Redid leafcutterz start in Badlands
- Moved new Skrag camp to mountains of Ind
- Gorbad starts with 1 less settlement

Update: 24 Oct, 2024 @ 4:28pm

- Tamurkhan moved to Ruin's End, starts at war with Pigslaughter, allied with Drakzh. By far the most loreful and fun start for these two, really creates a power duo in the badlands.

- Oxyotl moved to Northern Chaos wastes. This is because Southern Wastes are too small and crowded, and Lustria usually went ordertide. Now the Southern Wastes starts with invasions of Lustria, making it much more difficult for the Lizards.

- WIth Oxyotl in the north, it gives more time to Cathay, making their side more towards Order. To compensate, both Northern Provinces and Southern Provinces start against stronger opponents who really hate you.

- To keep Cathay away from Ordertide, Mother Ostankya is moved down into Khuresh, starts at war with minor Bretonian factions. This creates the very rare Bretonnia vs Cathay matchup, but also helps out the Khuresh continent become a lot more interesting.

- Teclis now has an insane difficulty, because I wanted an High Elf campaign with an actual hard start, as half of the Southern Wastes wants to kill him.

- Nakai and Taurox have their starts rebalanced, with Nakai fighting very high level Greenskins, and Taurox against a large Lizard empire and Oreon's Bowmen.

Update: 3 Oct, 2024 @ 11:26am

- Updated Tamurkhan AI for his new location

Update: 24 Sep, 2024 @ 1:14pm

Solid update, see news

Update: 2 Dec, 2023 @ 10:29pm

tiny bugfix

Update: 2 Dec, 2023 @ 4:59am