Transport Fever 2

Transport Fever 2

Light rail tracks 1435 mm
Showing 1-8 of 8 entries
Update: 10 Dec, 2024 @ 9:32am

- tracks with low (18 cm) ballast bed also from other mods in adapter dropdown menu
- internally switched to paramBuilder v1.3

Update: 20 Oct, 2024 @ 12:11pm

- unlockable tracks for modular stations
- adaptation to the mod 'Early Start': track or road types from 1700 to 2199 are considered visible
- incompatibility of the protected UTF-8 space with the new UG font in description etc. eliminated by replacing with ASCII #160
- hidden sleepers removed from track type 'covered' for performance optimization
- separate category for asset buffer stop can now be switched off
- icon added to description image, larger images for steam and modio (in preparation)
- additions to the description text
- minor code optimizations

Update: 5 Jul, 2024 @ 5:06am

- unlockable tracks for modular stations
- adaptation to the 'Early Start' mod: track or street types from the year 1700 to 2199 are considered visible
- minor code optimizations

Update: 15 Jun, 2024 @ 2:54am

- subordinate checkboxes for mastless tracks are already activated in the preselection, so that only the parent button is required for selection; only has an effect on new installation

Update: 27 Feb, 2024 @ 10:53am

- fixed bug in track preselection, which could mainly occur with Steam users
- minor code optimizations

Update: 23 Jan, 2024 @ 10:17am

- removed query for NEP installation from runFn due to a rare memory error (also works without it)
- added track type for 60 km/h with imaginary superelevation
- fixed calculation errors in bounding boxes and colliders of some mdl files
- bumper asset set slightly higher
- menu names and descriptions partially changed
- minor code optimizations

Update: 4 Dec, 2023 @ 12:20pm

- name of own mod is determined correctly; no more stdout/console references to missing resources when NEP is not installed
- note that file and directory names cannot be changed

Update: 30 Nov, 2023 @ 4:02am