Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Galahad (shes galahad enough)
Showing 1-10 of 10 entries
Update: 4 Oct, 2024 @ 8:41pm

just updating so she wont crash

Update: 26 Jun, 2024 @ 4:59pm

my honor, my client pleads oopsie doopsie

- Is now Galahad instead of Pancake Lady

Update: 27 May, 2024 @ 5:09am

its panover

- Feed Back projectile on projectile parry damage decreased from 300 to 150
- Feed Back projectile on projectile parry chip damage decreased from 3 to 1.5
- The Backward variation of Dash Jump has been generally slown

Maybe ill give her more specials idk, it looks empty rn for me


also lmk stuff not only about PLady, but my other mods as well. anything u want changed/reworked/removed/added to any character just let me know

in case you dont know the mods i made, heres a list of em

- Cestus
- Pancake Lady
- Crossbones
- Galahad
- Ryo
- Roscoe (TBA)

Update: 27 May, 2024 @ 5:02am

were so back

- Roll and Techroll now has Hyper armor instead of normally blocking (but still has reduced chip damage, but less reduction than actually parrying)

also lmk stuff not only about Cestus, but my other mods as well. anything u want changed/reworked/removed/added to any character just let me know

in case you dont know the mods i made, heres a list of em

- Cestus
- Pancake Lady
- Crossbones
- Galahad
- Ryo
- Roscoe (TBA)

Update: 24 Feb, 2024 @ 10:34pm

im back again (with nerfs! [yippee])

Vault
- Removed initial burst of speed on use
- Can no longer be flipped
- Can no longer be interrupted into attacks
- Takes more chip damage from armoring attacks

Slash
- No longer a guard break

Break
- Still guard breaks
- Its named break and the icon is a cracked shield
- What do you expect

Smack
- 3 frames quicker instead of 5 while Willed
- IASA increases on block, making it harder to combo with

Halve
- IASA increases in block, making it harder to combo with

Bash
- Hitstun reduced from 25 to 18

Normal grab
- IASA on hit increased from 20 to 38 (35 in aerial)
- Damage reset to normal (150), from 200

Choke - Throw
- IASA on hit increased from 20 to 38 (35 in aerial)
- Hitbox comes out at f7, regardless of Will buff
- Dashes forward a bit more during Will buff

Smash
- Hitbox comes out at f6 instead of f5 regardless of Will buff

Call
- Frame when the bolt spawns is increased by 7 frames

Smash
- No longer free cancellable (its just like impale all over again)

Choke
- No longer free cancellable

Plummet
- No longer has hyper armor (has projectile armor though)

General Nerfs
- Damages of mostly every attack is lowered somewhat

Update: 24 Feb, 2024 @ 10:33pm

im back again (with nerfs! [yippee])

Vault
- Removed initial burst of speed on use
- Can no longer be flipped
- Can no longer be interrupted into attacks
- Takes more chip damage from armoring attacks

Slash
- No longer a guard break

Break
- Still guard breaks
- Its named break and the icon is a cracked shield
- What do you expect

Smack
- 3 frames quicker instead of 5 while Willed
- IASA increases on block, making it harder to combo with

Halve
- IASA increases in block, making it harder to combo with

Bash
- Hitstun reduced from 25 to 18

Normal grab
- IASA on hit increased from 20 to 38 (35 in aerial)
- Damage reset to normal (150), from 200

Choke - Throw
- IASA on hit increased from 20 to 38 (35 in aerial)
- Hitbox comes out at f7, regardless of Will buff
- Dashes forward a bit more during Will buff

Smash
- Hitbox comes out at f6 instead of f5 regardless of Will buff

Call
- Frame when the bolt spawns is increased by 7 frames

Smash
- No longer free cancellable (its just like impale all over again)

Choke
- No longer free cancellable

Plummet
- No longer has hyper armor (has projectile armor though)

General Nerfs
- Damages of mostly every attack is lowered somewhat

Update: 3 Dec, 2023 @ 1:55am

whoops
- Smack no longer gives a full combo on wall guard break if your opponent is in Hard Knockdown state
- Halve no longer gives a full combo on wall guard break if your opponent is in Hard Knockdown state
- Smack is now +5 on block instead of +10 (lmao)
- Smack CHIP damage lessened from 2.5 to 2.0
- Call Bolt Projectile is now +2 on block instead of +3
- Lessened Hitstun on Break throw, but now Hard Knockdowns
- Recovery no longer guard breaks
- Choke stance no longer softlocks when picking block
- Smash can now be flipped in Choke stance

Update: 30 Nov, 2023 @ 4:49am

nerfs
- Bash no longer framekills
- Increased Smash DI modifier from 1.0x to 2.0x
- Increased Normal Throw (from Grab or Choke stance) from 1.0x to 1.8x
- Plummet and Stomp how have stricter height requirements in order to have the shockwave
- Smack no longer has infinite armor (can armor only 2 hits)

Update: 30 Nov, 2023 @ 4:20am

nerfs
- Smack doesn't have infinite armor (can only armor up to 2 hits)
- Bash no longer framekills
- Increased DI modifier of Smash from 1.0x to 2.0x
- Increased DI modifier of Normal Throws (ex. from Grab and Choke stance) from 1.0x to 1.8x
- Decreased Damage Taken Modifier from 0.75 to 0.8

have fun
p.s: she

Update: 28 Nov, 2023 @ 2:49am