Left 4 Dead 2

Left 4 Dead 2

Give N Take - Interneted Version
32개 중 1~10개 표시 중
< 1  2  3  4 >
업데이트: 2025년 5월 30일 오전 4시 44분
작성자: Interneted

Added a new setting: alwaysWalk.

업데이트: 2025년 5월 10일 오전 4시 31분
작성자: Interneted

Replaced PlayerThanks with PlayerGivenItem response concept for consistency.

업데이트: 2025년 4월 21일 오전 8시 18분
작성자: Interneted

Fixed a minor bug where the +use input is disabled for a split second when doing any give n take actions.

업데이트: 2024년 11월 13일 오전 3시 46분
작성자: Interneted

- Fixed a bug where a random weapon deploy sound may play.

업데이트: 2024년 11월 12일 오전 7시 35분
작성자: Interneted

This update has completely overhauled the code on how the Give N Take works, so there's a chance that it might cause some problems, I tried my best to fix all the issues I can find prior to this release, make sure to report them if you find any!

- Taking advantage of m_Local.m_nOldButtons netprop to get the user's input instead of GetButtonMask() aka m_nButtons netprop and m_afButtonPressed netprop where it correctly returns the input no matter the situation.
- Invoke the use of the Use input to preserve the item's entity index, script scope, etc instead of GiveItem().
- Giving and Exchanging are now disabled when you are performing actions with defib, ammo packs, and medkit, except healing others.
- Fixed a bug where exchanging temporary health items causes your next active weapon to insta-shove and trigger a minor animation bug when holding +attack2.
- Fixed MANACAT's skin not appearing in rare cases when switchToItem setting is set to true.
- Deleted unnecessary loops and code optimization.

업데이트: 2024년 10월 2일 오후 7시 54분
작성자: Interneted

- Instead of using survivor's script scope, it will now use 'm_bRedraw' netprop to prevent throw duplicates.
- Fixed an extremely rare bug where you cannot give your throwables when you switching items as inhuman as possible where you will never encounter it, ever.
- Fixed more console errors.

업데이트: 2024년 9월 25일 오전 5시 56분
작성자: Interneted

- Improved exchanging algorithm.
- Slight optimization.

업데이트: 2024년 9월 25일 오전 4시 01분
작성자: Interneted

- typo

damn, i suck.

업데이트: 2024년 9월 25일 오전 3시 44분
작성자: Interneted

- takeAndExchangeIncapPlayerItems now takes priority over takeAndExchangeIdlePlayerItems.

That means you can take an incapacitated idle player items
when takeAndExchangeIdlePlayerItems is set to false, and takeAndExchangeIncapPlayerItems is set to true.

업데이트: 2024년 9월 24일 오전 6시 48분
작성자: Interneted

- Added 2 new settings, takeAndExchangeIdlePlayerItems and takeandExchangeIncapPlayerItems.