Dwarf Fortress

Dwarf Fortress

Advanced Agriculture
Zobrazuje se 11–20 z 62 položek
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Aktualizace: 22. čvc. v 17.14

3.13
Fixed wool spinning generic reaction.
Distillation extracts (gnomelight and golden salve) now use vials instead of barrels.
Added new generic reactions in the still for distillation extractions (Uses MRP EXTRACT_MAT.)
Changed vanilla oil pressing reaction to create five oil at a time.
Added new generic reaction for pressing oil into a barrel.
Added new reaction tokens from DF 52: WORLDGEN_ENABLED and FORTRESS_ENABLED.
- This means Advanced Agriculture Compatibility Patches will no longer be required going forward.
- Mods which add plants will still require individual patches.

Aktualizace: 12. čvn. v 16.55

3.12 Shortened the growth duration of single-season crops to make it less difficult to plant and harvest them in time. Affected crops - beet, bitter melon, and cucumber.

Aktualizace: 8. bře. v 19.00

3.11 Fixed MAKE_SHEET category lacking a CATEGORY_NAME. Added PREFSTRINGs back to wild plants. Thanks to ryno and Nactarune for pointing these out.

Aktualizace: 8. bře. v 18.57

Revert due to error in mod info.txt file causing loading issues.

Aktualizace: 8. bře. v 18.56

3.11 Fixed CATEGORY:MAKE_SHEET lacking a CATEGORY_NAME. Added PREFSTRINGs back to wild plants.

Aktualizace: 16. úno. v 1.30

3.10 Added FOREST_TROPICAL_MOIST_BROADLEAF to available biomes for bayberry since Myrica rubra is native to subtropical forests. Thanks to rsek for pointing this out!

Aktualizace: 12. úno. v 16.35

3.9 Added taiga as a cultivation biome for buckwheat, potato, radish, and turnip. Added tundra as a cultivation biome for potato and radish. Updated tree graphics for DF 51.05.

Aktualizace: 4. úno. v 15.12

3.8 Increased frequency of pine to prevent empty tropical conifer forests.

Aktualizace: 1. úno. v 10.16

3.7 Increased frequency of cedar to prevent map rejections due to entities with the OUTDOOR_ORCHARDS token placed in conifer forests.

Aktualizace: 31. led. v 11.43

3.6 Increased frequency on wild plants with salt tolerance to decrease the occurrence of map rejections of entities using aggregate biome tokens that include saltwater environments as START_BIOME.