Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Planet X
Showing 1-6 of 6 entries
Update: 21 Sep, 2024 @ 3:49pm
by Sean

Minor bug fix

Update: 3 Feb, 2024 @ 11:29am
by Sean

Just one last tweak to the generation, I hope

Update: 3 Feb, 2024 @ 11:03am
by Sean

Add a additional checker to see if the number of boards is reduced when adding a note

Update: 3 Feb, 2024 @ 10:49am
by Sean

Major Update:
Overhauled the puzzle generation, thus reducing the amount of time it takes to generate the module.
Feel free to run a bomb with 101 Planet X modules without any fear of it taking too long to load.

Update: 17 Jan, 2024 @ 9:58am
by Sean

Made cycles cancellable

Update: 24 Nov, 2023 @ 5:22am
by Sean

First Release