Horizon's Gate

Horizon's Gate

Aurora Magna
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Update: 11 Aug @ 9:44am

The Scourge's Torment ability (base game) was failing to cure debuffs in the final fight, and in some other situations. So this mod now contains an override for Torment that fixes this with behind-the-scenes accuracy/math changes.

Update: 30 Jul @ 6:04am

Some status effect changes. Bomb and Contagious now hit surrounding tiles (think flail range). Rupture also has a 10% HP dmg effect when pushed or pulled.

Update: 11 Jul @ 9:59am

Display fixes for Life and Ruin Enchant.

Update: 9 Jul @ 2:37pm

Buffed the Sentinel by increasing the damage of its special arrow attacks. Also gave it another passive: Trenchant Fletching.

Update: 18 Jun @ 9:07am

Updated some dialog to reflect the presence of the Sentinel class.

Update: 7 Jun @ 11:52am

Added a new passive for the Confessor, and a new passive for the Inquisitor.

Update: 5 Apr @ 10:17am

Aurora Magna now has a third class: the Sentinel!

Update: 14 Mar @ 6:55pm

Added ruinTouch interactions to custom status effects.

Update: 8 Mar @ 9:11am

Deathmark now properly blocks life element, as I eventually intended it to.

Update: 4 Mar @ 2:50pm

Under the hood changes to status effect "maximums," which should prevent weird situations with the same status effect duplicated on a single character.