Crusader Kings III

Crusader Kings III

Realism & Balancing
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Güncelleme: 29 May 2024 @ 2:23
Güncelleyen: Hanlein

Compatibility fix.

Güncelleme: 28 May 2024 @ 18:20
Güncelleyen: Hanlein

Güncelleme: 28 May 2024 @ 8:38
Güncelleyen: Hanlein

Güncelleme: 27 May 2024 @ 12:33
Güncelleyen: Hanlein

Major Changes:
-AI is now properly arranges matrilineal marriages.
-Republic and Theocratic vassal contributions rebalanced.
-City and Guilds buildings rebalanced.
-Mercenary Companies and Holy Orders rebalanced.
-Ethos rebalance.

Minor Changes:
-AI war declaration strategy rebalanced.
-AI is now not creating Kingdom of Germany, Kingdom of Frisia, Kingdom of Lotharingia, Kingdom of Bavaria, Kingdom of Bohemia, Kingdom of Italy, Kingdom of Pomerania if Holy Roman Empire title exists.
-New game rule added to Matrilineal Marriages as "Realism & Balancing" (Applies as default, recommended to use with mod but optional)--> Feature removed because not working properly instead base game matrilineal marriage values rebalanced.
-Now you can no longer seize gold when banishing characters.
-Murder values rebalanced also now max chance of murder success reduced from %95 to %50.(There can be 2 outcomes, either success or not, it's just 50/50 chance)
-Holy order hire limit reduced.(5->3)

Bugfixes:
-Fixed a bug that prevented mongolian rebalance changes to apply.(Now mongols properly rebalanced.)

Güncelleme: 24 May 2024 @ 10:18
Güncelleyen: Hanlein

Bugfixes:
-A vanilla bug with activity cost scaling for each era fixed.(Now its cheaper)

Minor Changes:
-Standard court position base monthly costs slightly reduced.
-Short reign opinion values for each legitimacy level has been rebalanced.
-Life expectancy values rebalanced.
-Male & Female desperation age changed from 25 to 30.--> Removed and reverted back to vanilla value.

Major Changes:
-AI is now taking "Isolate Capital" & "Go Seclusion" decisions more frequently and "ai will do" values rebalanced.
-AI is now searching much more courts when looking for marriage candidates and stacking more candidates before the search is aborted.

Güncelleme: 17 May 2024 @ 12:42
Güncelleyen: Hanlein

Minor Changes:
-The Mongols arrive a little later and no longer declare mongol invasion war against byzantium, hungary, poland and hre.
-High Medieval Era start date changed.(1100-->1080)
-Those who has claim each other are now has less alliance acceptance when allying each other.
-Conquest & Holy War for county-duchy costs reduced.(Still much higher than vanilla)
-Feudal vassal contract levy contribution increased by %5 for "Low", "Normal", "High" obligations.
-Tax collector contribution for each level of aptitude rebalanced.
-Taxpayer limit of each tax collector reduced. (12-->8)
-Tax collector "Iqta" & "Ghazi" obligations rebalanced.
-Non rightful liege levy & tax contribution reduced.( Partially non rightful %75 -> %50, non rightful %50 -> %25) --> Reverted back to vanilla values.

Güncelleme: 15 May 2024 @ 16:13
Güncelleyen: Hanlein

Bugfixes:
-Fixed a bug that affected how often the AI disinherit and denounce. The AI now performs these interactions more often, as the mod was intended to do.
-Fixed a major bug that AI arranges matrilineal marriage with their male heir sometimes.

Minor Changes:
-AI building priority of "Hospices" has been rebalanced.
-AI frequency of "Negotiate Alliance" has been slightly increased .
-Non rightful liege opinion penalty rebalanced.
-Non rightful liege levy & tax contribution reduced.( Partially non rightful %75 -> %50, non rightful %50 -> %25)
-Tax collectors levy & tax contribution reduced slightly.
-The modifier for zero cultural acceptance opinion outside your own realm has changed from -15 to -30 and is now equal with cultural acceptance opinion modifier in your own realm.(Both outside and inside realm is -30 now.)
-AI is now using "Convert to local culture" decision more when the rational conditions are met.
-Independence factions will care less about culture now. For HRE it is much more less.
-Marriage acceptance values rebalanced.
-Some matrilineal marriage acceptance values rebalanced.

Major Changes:
-Tyranny Wars (Refused Liege Demand) no longer deposes liege. To avoid deliberetly change your character, messy situtations, weird marriages and bordergore. (It still says "You will be deposed" in war screen but its just text.)

Güncelleme: 14 May 2024 @ 10:14
Güncelleyen: Hanlein

Minor Changes
-Castle Keepers tradition rebalanced.(Now rulers of this culture may build castles in different culture counties, as long as holder has this tradition.)
-Chanson de Geste tradition rebalanced.(Prowess per fame removed & Accolade glory gain increased from %20 to %50)
-Chivalry tradition rebalanced.(+2 Knight limit removed.)

Güncelleme: 13 May 2024 @ 6:25
Güncelleyen: Hanlein

Bugfixes:
-Unused variables deleted.

Güncelleme: 13 May 2024 @ 5:33
Güncelleyen: Hanlein

Minor Changes:
-"Genius" trait inheritance base chance is reduced from %5 to %2,5.
-Monthly levy reinforce base rate is reduced from 0.03 to 0.02.(%3 -> %2)
-Monthly maa reinforce base rate is reduced from 0.10 to 0.05.(%10 -> %5)
-MAA Maintenance scaling reduced for each era after tribal era.
-"Commander Killed" base chances reverted back to vanilla value.(%5)
-Supply loss at sea reverted back to vanilla value.(8)
-"Domain" focus now has "%5 domain taxes" and "%5 development growth" modifiers now.
-"Duty" focus now has "%20 vassal taxes" modifier now.
-Hospices building AI priority values rebalanced.
-Great Holy War participation values rebalanced.