Crusader Kings III

Crusader Kings III

Realism & Balancing
21–30/105 bejegyzés mutatása
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Frissítés: 2024. nov. 2. @ 10:50
Hanlein által

-Some Marriage Acceptance adjustments.

Minor Changes:
-Baseline Cultural Acceptance for same heritage increased from 40 to 50.

Frissítés: 2024. nov. 2. @ 6:22
Hanlein által

Minor Changes:
>Marriage acceptance of "Shared Court Language (spoken)" modifier increased from 15 to 20.
>Marriage acceptance of "Shared Court Language (non-spoken)" modifier increased from 5 to 10.
>Marriage acceptance of "Unimportant Courtier" modifier increased from 10 to 30.
>Marriage acceptance of "Important Courtier" modifier reduced from -10 to -30.
>Marriage acceptance for "Marrying Up" and "Marrying Down" reasons multipliers reduced by 1/2. ---> Reverted back to vanilla.
-"Realism & Balancing" difficulty modifier of AI passive monthly legitimacy add reduced from 2.5 to 1.25.
>Ruling Castle tradition rulers of this culture may build castles in different culture counties, as long as holder has this tradition.
>"Marauder" uncontrolled territory advantage modifier for each rank increased 2x and has raid speed bonus now.
>"Idealist" now provides defender advantage to army for each rank.
>"Disciplinarian" now provides knight effectiveness per dread for each rank.
>"Disciplinarian" now provides -%25 hostile county attrition for first rank and second rank.
>"Disciplinarian" levy reinforcement rate for each rank increased.
>"Fanatic" now provides +1 prowess per level of piety for rank 3 and rank 4 and +2 prowess per level of piety for rank 5 and rank 6.
>"Fanatic" now provides different faith advantage to army for each rank.
>"Valiant" now provides %5 army toughness for first rank and second rank.
>"Scoundrel" now provides +1 martial per stress level for first rank and second rank.

Frissítés: 2024. okt. 30. @ 10:57
Hanlein által

Major Changes:
-Levy scaling for all buildings reduced by %20.
-Base Levy for all buildings reduced by %20.
-Administrative Government "Levy Modifier" penalty removed.
-Administrative Government MAA limit and MAA cap penalties reduced to -1 from -2.--->Reverted back to vanilla value of -2.
-Government Efficiency min value reduced to -%100 from -%50 and max value increased to +%100 from +%50, government efficiency skill multipliers increased to 2 from 1.7.(So administrative governments are now much more depends on the rulers govern skill/efficiency, bad rulers shouldn't maintain/control the empire for a long time.)--->Reverted back to vanilla.

Minor Changes:
-Administrative Government "Title Creation Cost" discount reduced to -%25 from -%50.
-Administrative Government "Vassal Limit" bonus reduced to 30 from 100.

Frissítés: 2024. okt. 26. @ 13:40
Hanlein által

Hotfix.

Frissítés: 2024. okt. 26. @ 13:33
Hanlein által

Minor Fixes:
-AI is not spamming one type of unit now, at least two types of units should be created.

Major Changes:
-Starting MAA numbers increased in all realms.
-Administrative Government "Call on Troops" AI check frequency changed from 360 days to 30 days.
-Administrative Government "Call on Troops" min ratio of enemy increased from 0.5 to 1.(AI is now not limiting self to enemy's %50 power while raising admin troops, but instead limiting self to %100 of enemy's power.)
-Administrative Government "Levy Modifier" penalty reduced to -%25 from -%50.(To balance huge gap between admin gov. AI realms and others.)
-Administrative Government MAA limit and MAA cap penalties reduced to -1 from -2.(Mod already reduces all maa numbers so flat -2 has too much impact for mod, -1 more ideal.)
-Government Efficiency min value reduced to -%100 from -%50 and max value increased to +%100 from +%50, government efficiency skill multipliers increased to 2 from 1.7.(So administrative governments are now much more depends on the rulers govern skill/efficiency, bad rulers shouldn't maintain/control the empire for a long time.)

Frissítés: 2024. okt. 26. @ 11:13
Hanlein által

Minor Changes:
-Order Knights damage increased from 45 to 52, toughness increased from 38 to 40.
-Steward councillor modifier of monthly income reduced to 0.5 from 1.
-Chancellor, Marshal and Spymaster councillor modifier of monthly income increased to 0.5.

Major Fixes:
-Fixed an issue where AI was not creating MAA properly.

Frissítés: 2024. okt. 18. @ 11:52
Hanlein által

Features Removed:
>Men at Arms innovation at High Medieval, 1 maa limit bonus removed.-->This is reverted back to vanilla.

Minor Changes:
The AI is much more aggressive now and after the Basileus update, some ai aggressiveness related codes were broken, it is fixed now.

Frissítés: 2024. okt. 18. @ 11:02
Hanlein által

Frissítés: 2024. okt. 10. @ 9:35
Hanlein által

Maritime Mercantilism and Seafarers now has x4 less chance to be adopted by AI if culture has "Longboats" innovation.(Simply multiplied by 0.25)

Frissítés: 2024. okt. 3. @ 9:44
Hanlein által

-Version updated to 1.13.0.4

Minor Fixes:
-Strategy tree has been fixed.