Age of Wonders 4

Age of Wonders 4

Item Forge Deluxe
Showing 11-20 of 26 entries
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Update: 7 Nov, 2024 @ 5:07pm

Update 6.0
- Added the Inflict Ghostfire upgrade for primary weapons.
- Added new lance skins for the Feudal and High lances

Update: 5 Nov, 2024 @ 9:29am

Update 5.0, Tiger Update
Just a quick compatibility update for the new Tiger update.
- Changed the new pick weights for some of the upgrades so that they don't appear as often in random loot (melee mage, dragon lord upgrades in particular).
- Updated a few icons to more closely match the game's style.

Update: 22 Aug, 2024 @ 9:02pm

Update 4.0
New weapon skins
- Added the remaining Primal Fury staff skins: Mammoth, Sabertooth, Crocodile, Wolf, Spider, Snake
- One handed swords: Golden Golem and Inquisitor
- Shield: Iron Golem

New upgrades, tweaks
- Inflict Gilded for all weapons
- Bow: Distracting Shot
- Crossbows: Piercing
- Rings: Chaotic Rebuke
- Trinkets: Reverted After Battle Heal to its original variants. 1 point for +10 HP and 2 points for +20 HP.
- Fixed an issue where Inflict Electrified/Misfortune was not available for Eldritch Sovereign relics.
- Fixed an issue where Inflict Misfortune was incorrectly affecting Magic abilities in addition to base attacks. It should only affect base attacks now.

Update: 17 Jul, 2024 @ 5:54am

Update 3.1
- Trinkets: Added back After Battle Heal. There is only one variant now, +15 HP and it costs 1 point.
- Trinkets: Buffed Shiny from +5 Morale to +8 Morale.

Update: 12 Jul, 2024 @ 8:58pm

Update 3.0
New upgrades:
- Primary Weapons: Umbral Demon Slayer
- Staff and Wand: Summon Lesser Elemental and Conjure Wyvern
- Legs: Lucky (+10% crit chance)

Tweaks:
- Updated the icon for Summon Iron Golem Assistant
- Changed Lucky for rings from +5% crit chance to +10% crit chance
- Buffed Draconic Fortune for rings from +5%/+5% to +10%/+10% crit chance
- Buffed the damage Overdraw Crossbow
- Removed +10/+20 HP after battle, Farsight, and Greater Farsight from trinkets to increase the quality of random loot

Update: 24 Jun, 2024 @ 6:07am

Update 2.1
- Fixed staff items not being held correctly for the following custom skins: Chaplain, Necromancer, Wildspeaker

Update: 18 Jun, 2024 @ 9:04am

Update 2.0
- Added a monochrome skin of the Yaka's Fury greataxe.
- Added the active ability Summon Golem Assistant for Magelock, Sword and Pistol, and Wand items.
- Adjusted Magelock active abilities Headshot and Explosive Shell to have Breaching and to be Single Action, to match the base game change to Magelock weapons.
- Removed Lone Wolf for Head items as it was too niche and felt bad when appearing on looted items.
- Reordered Item Forge Deluxe weapon skin icons to be before the Pantheon weapon skin icons.

Update: 27 Mar, 2024 @ 1:56am

1.8
  • Added 3 new skins: Frost Greataxe, Frost Shield, Shield of Artica.
  • Buffed the damage for the Overdraw Crossbow active ability upgrade.
  • Fixed an issue where Lightning Resistance upgrades were generating lightning offense themed names.

Update: 27 Feb, 2024 @ 9:11am

1.7
New changes for the Wolf Update!

New visuals:
  • Added 2 new staff skins, using the staff models from the units Wildspeaker and Necromancer.
  • Added 4 new helmet icons.

New upgrades:
  • Bow: Explosive Shot active ability
  • Magelock: Explosive Shell active ability
  • Polearm: Push Back, Displace and Replace
  • Staff: Push Back
  • Head: +10% Magic/Melee/Physical Ranged damage
  • Torso: +10%/+20% Melee/Physical Ranged damage (Wolf Update included Magic damage only)

Removals due to the Wolf Update adding these upgrades (or similar upgrades) to the base game:
  • +20%/+30% critical damage upgrades for primary weapons
  • Two handed weapon: Push Back, Displace and Replace
  • Polearm: 15%/30% Chain Strike
  • Crossbow: 25% Ricochet (the strong version of Ricochet that does 50% damage remains)
  • Orb: 25% Jumping Bolts (the strong version of Jumping Bolts that does 50% damage remains)
  • Trinket: Rebirth

Changes to existing upgrades:
  • Inflict Electrified: Added variants for repeating and single attacks.
  • Inflict Misfortune: Added variants for repeating and single attacks. Now requires 2 Fireforge Stones (from 1 Fireforge Stone)
  • Removed the Heavy Charge Strike active ability for two handed weapons to align with the Wolf Update balance changes for charge effects.
  • Removed Jinx from trinkets since Misfortune was buffed and there is no way to prevent stacking of this effect.
  • The Overdraw active ability for crossbows now does +3 physical damage.
  • The Crippling Shot active ability for bows now does +2 physical damage.
  • The Lone Wolf upgrade for Head items now gives +30% experience gain (from +25%).
  • Removed Farsight and Greater Farsight upgrades for Head items. Removed Army Recuperation (Sea) for trinkets. Did not want these upgrades appearing too much on procedural items that you can get as loot.

Update: 13 Jan, 2024 @ 9:03pm

1.6
Added 3 new staff icons and their associated models. Also refreshed all custom icons used by the mod so that the icons are more clear and crisp.