Counter-Strike 2

Counter-Strike 2

Traction
Showing 1-10 of 10 entries
Update: 21 Jul, 2024 @ 10:35am

v0.46
- Added new areas: Bridge and Rooftop
- Replaced the glass texture in Construction
- Readjusted the glass ceilings in Garage
- More dm spawnpoints
- Added clouds
- Minor adjustments to the skybox
- Various clipping fixes

Update: 29 Jun, 2024 @ 9:22am

Minor changes

Update: 9 Jun, 2024 @ 9:37am

v0.455
- Placed various cubemaps to otherwise inaccessible areas
- Placed various props and cover in Scrapyard
- Added radar names / map callouts (currently buggy with '#' in front of more than half of the names)(If anyone knows the solution, please let us know, thank you)
- The names / callouts are as follows:
- CT Spawn (currently bugged)
- Containers (currently bugged)
- Connector
- Bombsite A (currently bugged)
- Tower
- Loading Dock (currently bugged)
- Construction
- Garage
- T Spawn (currently bugged)
- Booth (currently bugged)
- Entry Hall (currently bugged)
- Scrapyard (currently bugged)
- Middle
- Warehouse
- Tunnel
- Bombsite B (currently bugged)
- Back of B (currently bugged)
- Cubby (currently bugged)
- Castle (currently bugged)
- Vantage Point (currently bugged)
- Removed collision from the tube lamp at Castle (below Vantage Point)
- Various props found near Containers (next to CT Spawn) are no longer floating in the air by a few units
- Added interiors to the abandoned cars in Scrapyard
- Added flames to one of the cars in Scrapyard (can damage the player)
- Fixed the cubemap extension issue in Construction (alternative path to A with a one-way dropdown)
- Removed the Challenge Coin located near an inaccessible area
- Decreased the size of the silo below Tower
- Replaced the blinking windows near Bombsite B with much simpler and clearer looking windows
- Placed a sun in the sky
- Bot navigation has been updated
- Updated out of bounds areas
- Various collision and clip fixes

Update: 26 May, 2024 @ 9:38am

v0.45:
- Minor changes to cube map

Update: 1 May, 2024 @ 9:35am

v0.4:
- Overhauled the CT Spawn area.
- Added Deathmatch spawnpoints.
- Added multiple fences to unreachable platforms to signify that they're indeed out of bounds.
- Added a secondary sniper spot at the back of Bombsite B (boost required).
- The ladder hitboxes for the easter eggs have been made slimmer.
- Added the previously missing cubemap in tunnels leading to B.
- Readjusted some cubemaps.
- Added Player Clipping onto silos on B to prevent unfair sightlines.
- Replaced some of the stone walls on Mid with slimmer walls.
- Various clipping fixes

Update: 28 Dec, 2023 @ 8:36am

v0.3:
- Expanded the CT Spawn area.
- Blocked off the previously available path from CT Spawn to Bombsite B with wood and debris.
- Added a new path from CT Spawn that connects to the back side of Bombsite B.
- Reworked the tower's ladder to be more streamlined and to prevent bots' pathfinding breaking.
- Added 10 spawn positions for each team in order for the map to be playable on Casual.
- Added various props to T Spawn.
- Slightly adjusted the sightline from tower to Bombsite B.
- Added cement bags as cover on the tower.
- Added 2 cranes outside the playable spaces near Bombsite B for further grenade lineups.
- Added a small radio tower on top of Bombsite A's tower for further grenade lineups.
- Removed a metal crate from tunnel for easier navigation.
- Added and adjusted grenade clipping to various suitable surfaces.

Update: 3 Dec, 2023 @ 5:30am

v0.25:
- Adjusted the sightline from tower to construction area
- Increased visibility for B tunnel
- Readjusted the omni light brightness and area in B tunnel
- Added a parking lot outside the playable area in response to the window added in B tunnel
- Decorated the construction area
- Added omni lights to Garage
- Readjusted some cubemap areas
- Fixed various graphical bugs

Update: 2 Dec, 2023 @ 9:23am

v0.2:
- Added cubemaps and lightprobs
- Added cubemaps to round intro and endscreens
- Added roofs to various previously-outdoor areas
- Expanded the area of Bombsite B and removed the clutter
- Decreased the height of the tower from Bombsite A
- Added a new passageway to Bombsite A
- Replaced the yellow car with a ramp to eliminate fall damage from the new passageway
- Removed the path to mid from Garage
- Extended the path that terrorists have to take in order to reach the meeting points
- Various collision fixes
- Readjusted radar position

Update: 14 Nov, 2023 @ 8:39am

v0.1:
- Added bot support
- Added multiple cubemaps for testing purposes
- Added match starting screen(s)
- Added team selection screen
- Added match ending screen
- Various collision fixes

Update: 13 Nov, 2023 @ 9:05am

Created Traction.