Garry's Mod

Garry's Mod

SMOD Tactical Pack (PMs + NPCs)
Showing 1-10 of 15 entries
< 1  2 >
Update: 2 May, 2024 @ 1:46am

Added catagory icons because its easy to add them.

Update: 2 May, 2024 @ 1:24am

Back for a small fix.

Fixed the hostile Prison Solder lacking a attachment to throw grenades properly (had combine animations but metropolice attachments), before he would throw the grenades at his rootbone messing up the arc, now he has the same attachments as the other combine based NPCs.

Update: 14 Feb, 2024 @ 8:26pm

Gave the Combine MP a unique skin and assorted PM, it uses the older texture for the Combine Soldier (Operator) from Smod Tactical Delta 4.

Update: 13 Feb, 2024 @ 4:05pm

remade and cleaned up a few of the Shock trooper textures.

Update: 10 Feb, 2024 @ 5:54pm

Threw in a Metropolice based version of the Combine Operator in, since it was in the files of Tactical, called the "police_terror", so i called him a MP.

it shares the same icon as Operator since im a bit lazy to make a new one.

Update: 10 Feb, 2024 @ 3:31pm

Added a friendly version of the cop with unique textures like the CSS guys, and Grigori from Tactical with a remade model, comes with assorted playermodels.

also upgraded the weightpainting on the masked cop, fixing the glaring issues, and remade the body, now its somewhat more consistent with the other Urban based bodies.

Update: 9 Feb, 2024 @ 9:36am

Added a new "cop" NPC and PM with minor enhancements and optimized textures.

Update: 27 Jan, 2024 @ 7:53am

Minor compatibility fix.

Update: 13 Nov, 2023 @ 7:56pm

Big update, i added the missing tactical females, they weren't in the 5.56 demo or the 1.0 release test build, the creator released these onto gamebanana forever ago for gmod as hexed models, this also redo's every single icon for all the rebel operators since i couldn't mimic the original icon style, and i made them more readable, it was a very tedious process, additionally, ive replaced Jaymes automatically generated normalmaps for the faces with the manually painted ones from enhanced citizens, so faces will shine a bit nicer (dont add phong without making masks!), and fixed some things about the rebel operators in general.

Note: Female_04's flexes are screwed up at the source, i tried to fix them but flexes are horrible to work with and just made it worse, so try to ignore it, unless i can get someone who understands flexes more than i do.

Update: 12 Nov, 2023 @ 5:59pm

Added SAS hostile and friendly NPCs and GIGN friendly NPC (the Standard Officer is the hostile one), comes with assorted playermodels.

i also added glowing eyes to the Smod Outbreak Metropolice, specifically Metro Officer 1, and added a flag to all the spawnicons to not use mipmaps, so they will look much sharper than before.