Rivals of Aether

Rivals of Aether

Floofy McBee
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Update: 15 Aug @ 10:26pm

v1.16

N:
Trip is now only one frame (state timer == 2)
Chance for tripping 1/100 -> 1/70

M:
Now prevent opponent's fall damage during respawn

L:
Added a minimum damage [70%] before the character has a higher landing lag
Added a minimum damage [50%] before jumpstart gets raised

K:
Fstrong BKB 9 -> 7

H:
Reanimated bair and ustrong to have a mincraft iron sword.
Ustrong BKB 9-8,9 -> 7,8-7
Ustrong KBS 1.3,1.25 -> 1.2,1.2

===Normal===

General:
New Small CSS Icon

Update: 23 Apr @ 8:56pm

v1.15

Init:
Max Jump Hsp 4.35 -> 5

Update: 1 Apr @ 8:24pm

v1.14

General:
Redrew Portrait

Update: 4 Feb @ 8:41pm

v1.13

=Abyss=
O:
No longer projectile immune during hitstun
Rewards drop off when 80 | 94 -> 175|160 [with rune b], 90|75 [without rune b]

=Normal=
Init:
Airdodge 7.15 -> 8 * lol I don't remember why it was like that
Waveland 1.35 -> 1.3

Uspecial:
BKB [Aerial,Grounded] 6,7 -> 7,8
Grounded First hitbox KBS 1 -> 1.05
? Grounded Second Hitbox KBS 0.7,0.95 -> 1.05

Fspecial:
X 10 -> 25
Fixed offset
HB Height 25 -> 15
Reworked Cooldown (30+lifetime -> 45)

Utilt:
Made the hitbox a bit smaller
Lifetime 3 -> 2
Endlag 12 -> 13
BHP 7 -> 5,6
HPS 0.5,0.7 -> 0.2,0.3

Gimmick:
Damage before worse fall damage 90 -> 100
Level 6 Fall Damage [Normal,100%+] 310,250 -> 285,225
Level 6 Land BKB 7 -> 8
Level 6 Land KBS 1.1 -> 1.2 * Considering you lose basically all of your movement

Update: 19 Aug, 2024 @ 10:02pm

v1.12

Rune C: Fspec Lifetime 55 -> 80

Fspecial:
Lifetime 45 -> 60 * Should now have similar range to zetterburn
Parry hsp Multi 1.3 -> 1.9
Fixed an error where it would send towards the opponent instead of away.

Gimmick:
added 20% of hitstun timer to the fall damage immunity timer on hit

Update: 25 Jul, 2024 @ 6:44pm

v1.11
=Runes=
O:
Made projectile immunity more clear.
Projectile immunity min health 60 -> 80

L:
the opponent has to be above 80% to take more neutral landing lag

M:
Set a max damage cap of 18

N:
The rng lasts one frame instead of the entire state
removed random tripping from jumpsquat
added random tripping to waveland
set max tripping damage boost to 7
trip damage 2+(trips_taken*5) > 2+(trips_taken*2)
Rng 1/80 -> 1/100

=Normal=
Init:
Waveland adj 1.25 -> 1.35
Wave friction 0.09 -> 0.11
Move up hurtbox and crouchbox by 1 pixel

Gimmick:
Her fall damage now applies to the waveland state * I'm surprise this wasn't on here.
Airdodge fall damage mult 0.6x -> 0.7x

Nspecial:
Landing lag no longer Iasa cancels [7 on hit:12 on whiff]

Fstrong:
Endlag 16 -> 17

Ftilt:
Hsp 2.5 -> 4

Uspecial:
Vsp -11.5 -> -12.5
Fall damage multi 0.8x -> 0.75x

Update: 25 Apr, 2024 @ 2:24am

v1.10

Bair:
Endlag 19 -> 17
* For some reason Fluffy gets to have a faster back aerial despite it being bigger.

Dattack:
Removed the arm part of hurtbox on the frame 4 (the other frames didn't have it)

Dtilt:
Edited Animation to give this move more range.
* Should hopefully make this move more useful

Ftilt:
Damage 9,7 -> 10,8
* Sweetspot damage to match Orcane Ftilt

Fair:
Different whiff sfx

Ftilt:
Slightly extended hitbox out

Update: 1 Apr, 2024 @ 1:16pm

v1.9
Added Neutralizing Gas Koffing Buddy Compatibility

Update: 24 Mar, 2024 @ 7:34pm

v1.8

Dattack:
Fixed Hurtbox

Update: 20 Mar, 2024 @ 12:26am

v1.7

Dattack:
New Animation (Slightly bigger hitbox)
Damage 8 -> 9
Added Late hit (Early hit is slightly stronger)
Endlag 19 -> 18

Uspecial:
Increased hitbox sizes for 2nd and late hit
Damage 7,7,6 -> 8,8,7