Stellaris

Stellaris

More Traditions
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Opdatering: 1. okt. kl. 13:49

Added missing dangerous tech draw chance to Desperation Agenda.

Opdatering: 1. okt. kl. 13:44

By Metallichydra

# 4.1.x Some random changes
- Put archaeology and curiosity events in own file as part of effort to make this mod easier to maintain.
- Antiquity Finisher changed from statecraft research speed and draw chance to historical specimen output bonus. Relic cost reduction if grand archive is disabled
- Antiquity Opener no longer disabled once a precursor has been found (Reason: Modded Precursor Compatiability). Also removed anomaly discovery chance and increased survey speed bonus to better fit all precursors.
- Antiquity Precursor Bonuses should work more correctly now.
- Re-enabled Curiosity. Museums replaced by increased chance for astral rift spawning. Agenda now has a chance to spawn an astral scar upon completion.
- Fixed Industry Finisher
- Fixed Industry Domestic Nanofabrication description
- Re-enabled Desperation. Museums replaced by research options.
- Fixed Ruination Bombardment Stance
- Re-enabled Maritime. No longer grants merchant marine jobs and instead gives trade value to soldiers. If paradox ever makes it possible to add job swaps without overwrites, Merchant Marines will return, but until now they sadly will just be soldiers.
- Changed precursor rewards from antiquity for Cybrex, Zroni and Baol to no longer give technology (Didn't work if picked before finding the precursor.)

Opdatering: 23. sep. kl. 23:51

Opdatering: 27. aug. kl. 21:23

# 4.0.x Post-Wilderness-Beta Update
Bugfixes:
- district_*_max is now district_*_max_add.

Opdatering: 14. aug. kl. 9:58

# 4.0.x Archaeology Update
Changes:
- Antiquity xp gain reduced by 90%
- Now grants relic activation cost reduction
- Reinstated anomaly discovery chance

Reworks:
- Archaeology has been greatly simplified

Bugfixes:
- Commerce now grants 100 traders on branch offices instead of 1

Opdatering: 29. juni kl. 7:22

# 4.0.x small wilderness update
By Metallichydra

Changes:
- Urbanization now gives logistic drones to machine intelligences
- For Rogue Servitors, this is now replaced with Happiness to bio-trophies

Additions:
- Wilderness now has a tradition swap for the "ease of movement" perk from the Movement tradition tree

Bugfixes:
- Greed no longer claims to give an agenda to Gestalt empires when Galactic Paragons is not enabled

Restrictions:
- Wilderness no longer has access to Urbanization or Royalty

Opdatering: 10. juni kl. 14:52

4.0.16 Nature Fix
By Metallichydra
for version 4.0.16+

Changelog
- Changed the nature opener to use normal pop growth
- Added tradition swaps for the natural weaponry for those who do not have the Grand Archive DLC.

Opdatering: 4. juni kl. 14:17

4.0.15 Fixes
By Metallichydra
for version 4.0.15+

Changelog
- Updated all instances of add_trait to use the new system.
- Added a swap for the Swarm opener for empires that use bioships.

Opdatering: 28. maj kl. 10:51

4.0.14 Fixes
By Azurian
for version 4.0.x


Changelog
- Fixed Entrepreneurship's 'Art of the Deal' and changed its name to "Quantitative Easing"
- Temporarily changed Ruination's 'Spiteful Reclamations' to grant regular miner jobs instead. This will hopefully be reverted to Scrap Miner Jobs in a future update.
- Improved some Ruination Tooltips
- In Ruination, finally renamed 'Couldrons of Corrosion' to 'Cauldrons of Corrosion', someone could've said something!
- Replaced Astronomy's 'Solar Siphon' obsolete effect, specifically removed the 'Solar Panel Network' unlock and replaced it with 'Energy Beaming Array'

Opdatering: 23. maj kl. 14:25

Major Update: Flight of the Phoenix
By Metallichydra and Azurian
for version 4.0.x

Major Changes
- Many Tradition Perks have been changed to be in-line with 4.0, such as deprecated modifiers having been replaced with thematically similar ones.
- Revamped the Antiquity Tradition to be focused around Precursors and Relics.
- Temporarily disabled various Traditions:
Archaeology
Desecration
Curiosity
Desperation
Maritime
Integration
Evolution


Other
- Standardized inline script usage for non-standard Traditions, this should improve performance.
- Increased the amount of Concept Tooltips across the mod (blue tooltips)
- Occasional ordinary tooltip improvements / flavour text rewrites.
- Localisation is now split across multiple files instead of being in a single file, this is an ongoing progress however.