Garry's Mod

Garry's Mod

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Update: 17 Nov, 2024 @ 3:45pm

Fix startup error (#3182)

Update: 17 Nov, 2024 @ 10:48am

Fix setting angle was always relative (#3180)

Added ragdollGetAng to reduce confusion with ragdollSetAng

Update: 17 Nov, 2024 @ 10:47am

Remove bone-keyed caches in bone extension (#3181)

* Remove bone2entity

* Remove bone2index

* Remove unnecessary return argument

Update: 12 Nov, 2024 @ 8:11am

Invert this LUT (#3177)

Update: 9 Nov, 2024 @ 3:42pm

Minor changes in the effects core (#3174)

Doesn't create new vectors/angles and also formats the code a bit

Update: 9 Nov, 2024 @ 5:17am

Verify player is in vehicle before adding player to vehicle (#3173)

* Verify player is in vehicle before adding player to vehicle

* Fix bug persisting when using a simulated use action

Update: 9 Nov, 2024 @ 5:16am

Add printCaption e2functions (#3172)

* Add addCaption e2functions

* Reduce dynamic cost

* Rename functions

* Add E2 descriptions

Update: 8 Nov, 2024 @ 2:51pm

E2 Debug library cleanups (#3169)

* Simplify valid_print_types init

* Change printColor to use net.WritePlayer

* Replace C comments

Update: 8 Nov, 2024 @ 2:50pm

Fix PlayerUse event issues (#3171)

* Add PlayerUse hook to pod controller use

* Change the way E2 tracks playerUse

* Revised solution

Update: 8 Nov, 2024 @ 2:50pm

Handle nan and inf in von (#3170)

* Handle nan and inf in von

* Minor optimization
Add case for