Garry's Mod

Garry's Mod

Wiremod Canary
Showing 171-180 of 368 entries
< 1 ... 16  17  18  19  20 ... 37 >
Update: 3 Dec, 2024 @ 7:54am

Fix bad EGPObject invalid function (#3197)

Update: 2 Dec, 2024 @ 4:46pm

Micro-optimizations for base_wire_entity (#3192)

* base_wire_entity optimizations

* Do not create new vectors

* table.IsEmpty -> halos[1] == nil

Co-authored-by: thegrb93 <grbrown93@sbcglobal.net>

* Revert some changes

---------

Co-authored-by: thegrb93 <grbrown93@sbcglobal.net>

Update: 2 Dec, 2024 @ 8:25am

Add e2 timer limit convar (#3196)

Update: 1 Dec, 2024 @ 7:35pm

Fix timers would not be cleaned up (#3194)

Update: 1 Dec, 2024 @ 3:11pm

Add bonemerging and model bone parenting to holos (#3189)

* Add holoBonemerge

* Add holo bone parenting
Add entity model bone functions

Update: 29 Nov, 2024 @ 4:09pm

Small random cleanups (#3188)

* Fix incorrect return

* Remove unused function

Update: 28 Nov, 2024 @ 11:27am

Add e:propSleep(n) to propcore (#3187)

* e:propSleep(n)

* Add description

* Use :IsValid instead of IsValid

Co-authored-by: Denneisk <20892685+Denneisk@users.noreply.github.com>

---------

Co-authored-by: Denneisk <20892685+Denneisk@users.noreply.github.com>

Update: 26 Nov, 2024 @ 2:30pm

Minor changes in WireLib (#3185)

* Minor improvements in WireLib

* Fix non-existent sound

Update: 19 Nov, 2024 @ 4:30pm

Increase precision of dot bounds check in EGP:DrawPath (#3184)

* Increase precision of dot bounds check

* Change to LT/GT equal
Minor optimization

* Remove extra end

Update: 18 Nov, 2024 @ 2:46pm

Improve wire_holograms_display_owners (#3183)

* Improve wire_holograms_display_owners

Improves code performance and enhances text readability. Red color may be hard to see in certain situations, whereas white text with a black shadow remains clear in all conditions.

* Use surface.*

* Use Surface.SetFont outside the loop

* Use DebugOverlay font