Total War: ATTILA

Total War: ATTILA

Realistic Cavalry Overhaul For 1212
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Update: 24 Mar @ 8:07am
by EARL

Major Update
Theme: Elephants
Setting: Melee Elephants gain chariot mechanism (Melee Elephants will be invincible against melee infantry and cavalry, but are easily disrupted and killed by ranged units); the number of ranged elephant units increases to 48.
Model: The tower on top of the melee elephant is removed, and the elephant armor model is optimized. From T1 to T3, there are three types of armor.
Campaign: Maintenance cost changes to 2500/1800. In areas with blacksmiths on your side, the maintenance cost is significantly reduced; recruitment cost of camels and elephants *2, recruitment cost /2 in areas with the above habitats.
Morale: The base morale of melee elephants is reduced. Now elephants are prone to going berserk, so be careful to control them.
Ammunition: Ranged elephant ammunition is adjusted by dividing by 4.
New Units: New Zagwe Elephant Guard unit, new Gur T2 melee elephant, new Trabzon Greek Fire Elephant.

Update: 1 Mar @ 6:33am
by EARL

Fixed some bug

Update: 15 Jan @ 10:54pm
by EARL

Update: 15 Jan @ 1:25am
by EARL

Update: 16 Dec, 2024 @ 12:09am
by EARL

Fix a BUG where a unit's horse disappears

Update: 7 Aug, 2024 @ 7:16am
by EARL

Fixed a BUG where Unbreakable ability prevented some units from being killed

Update: 28 Jul, 2024 @ 1:50am
by EARL

Update: 24 Jul, 2024 @ 8:02am
by EARL

update(24.07.24):

Ranged MOD:

Added Cannon Cameleer (Late)/Zamburak Cameleer (Late) to khwarazm/ayyubids/abbasids

Optimize elephant cannon animation

Infantry MOD:

Weakening the melee ability of range units as a whole, except for mixed melee combat [javelin unit, mixed bow pikeman, mixed handgun pikeman, melee bow unit, Yenicheri, ranged pavise unit (already adjusted)]



Update: 21 Jul, 2024 @ 4:45am
by EARL

update(24.07.21):

Ranged MOD:

Change the handgun model
Now 3 sets of arquebus (including ex)
West Central Europe, Iberia, Ross (European Package)
Balkans, Grassland Faction, Anatolia (Ottoman Set)
Arab, North Africa, Middle Asia (Arabic set)



Newly added units

Zamburak : Abbas, Khorazim, Ghor, Golden Horde, Yier
Excellent Arab arquebus: Moroccan sharpshooter, servant of the Muwahid dynasty (matchlock), Mamluk sharpshooter, Abbasid caliph matchlock guard
Mushkert: Aragon
Arquebus: Vasque handgunner (Navarre)



Adjust the unit
Elite Mushkertter → Square Mushkertter (Castile)



Infantry MOD:

Adjust the infantry quality label. Resolve the issue of name and label mismatch
Enable quality labeling, from ultra light to ultra heavy.

light_unarmoured,light - VERY LIGHT
light-medium - LIGHT
medium - MEDIUM
medium-heavy,heavy(T1~T2)- HEAVY
heavy_plate(t2),heavy(t3),medium-heavy_plate - VERY HEAVY
heavy_plate(t3) - SUPER HEAVY

PS: The SUPER HEAVY melee Infantry has been adjusted to a 160 person formation.
Newly added tercios pikeman (Castile)



Cavalry MOD:

Add the handgun reloading animation to cavalry
Optimize the animation of war elephants(matchlock)
-----------------------------------------------------------------------------------
远程MOD:

改枪支模型
现在3套轻火绳枪(包括精良)
西中欧,伊比利亚,罗斯(欧洲套)
巴尔干,草原派系,安纳托利亚(奥斯曼套)
阿拉伯,北非,花剌子模(阿拉伯套)

新增单位
赞巴拉克重火:阿巴斯,花拉子模,古尔,金帐,伊儿
阿拉伯精良火绳枪:摩洛哥神射手,穆瓦希德王朝仆从(火枪),马穆鲁克神射手,阿巴斯哈里发火枪卫队
穆斯卡特重火:阿拉贡重型火绳枪队
火绳枪:巴斯克火枪队(纳瓦拉)

调整单位
精锐穆斯卡特火绳枪队→方阵重装火绳枪队(卡斯蒂利亚)

步兵MOD:
调整步兵质量标签。解决名称和标签不符合的问题
启用质量标签,从超轻装到超重装。

light_unarmoured,light 极轻装
light-medium 轻装
medium 中装
medium-heavy,heavy(T1~T2) 重装
heavy_plate(t2),heavy(t3),medium-heavy_plate 极重装
heavy_plate(t3) 超重装
PS:近战兵超重装调整为160人编制。

新增方阵重装长枪兵(卡斯蒂利亚)

骑兵MOD:

新增马上火枪换弹动作
优化战象火枪动作

Update: 15 Jul, 2024 @ 7:08am
by EARL

update(24.07.15):

Adjust the speed system again, add settings:provide speed bonuses based on horse armor