Rivals of Aether

Rivals of Aether

Awatsu Test
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Update: 30 Aug, 2024 @ 12:01am

Patch Test 1.3.2

DAir:
- Sweetspot kb reduced 0.65->0.55
- Startup increased 13->15

Update: 29 Aug, 2024 @ 1:40am

Patch Test 1.3.1

USpecial:
- Startup 10 -> 7

DStrong:
- Active frames 3->4

UAir:
- Landing lag reduced 6->4

DAir:
- Landing lag reduced 8->6
- Sweetspot kb increased 0.55->0.65
- Startup reduced 15->13

DAttack:
- Endlag reduced 17->15

Bubbles:
- Bubbles lose some horizontal velocity when bouncing offstage

Update: 28 Aug, 2024 @ 11:13pm

Patch Test 1.3

Dattack:
- Added sound effect on startup
- Endlag 13 -> 17
- Angle 60 -> 50

FTilt:
- Endlag 12 -> 14

UTilt:
- Main Hit Damage 9 -> 8

DStrong:
- Fixed hitbox visual desync
- Active time 4 -> 3
- Stronger hit SFX

UStrong:
- Startup 12 -> 14
- KB 8, 1.1 -> 8, 1.0
- Sound effect on startup for readability

FStrong:
- Sound effect on startup for readability

FAir:
- Startup 11 -> 12
- Endlag 12 -> 14

BAir:
- Endlag 7 -> 10
- Damage 3 -> 4

UAir:
- Startup 10 -> 12
- Landing Lag 4 -> 6

NAir:
- Endlag 9 -> 12

DAir:
- Startup 13 -> 15
- Sweetspot KB 6, 0.65 -> 6, 0.55
- Sweetspot Hitpause 8, .4 -> 8, .5
- Endlag 10 -> 14
- Landing Lag 4 -> 8

USpecial:
- Can no longer hitfall
- Startup 5 -> 10

Bubbles:
- Bubble damage multiplier on medium bubbles 0.5->0.4
- Bubble damage multiplier on large bubbles 1.0->0.9

Misc:
- Pratland time 12 -> 15

Update: 2 Mar, 2024 @ 10:08pm

Patch Test 1.2

DTilt:
- Now spawns a small bubble
- Bubble knockback angle changed from 85 to 5

Dattack:
- Angle changed from 40 to 60
- Endlag reduced from 18 to 13

FAir:
- Sends tiny bubbles lower
- Bubble knockback angle changed from -10 to -30
- Bubble knockback increased from 20 to 30

UStrong:
- Revised hitboxes for consistancy
- Slightly increased riser width

UAir:
- Rising hit angle changed to 80

DAir:
- Bounced bubbles now send upwards

BAir:
- Bubble angle changed from 160 to 145
- Startup changed from 5 to 8
- Endlag changed from 16 to 7
- Damage reduced from 7 to 3
- Angle changed from 135 to 110
- Knockback scaling changed from .65 to .25
- Base knockback changed from 5 to 7

Bubbles:
- Can now hit earlier after merging
- Now only lose 40% of speed on bounce rather than 80%

Misc:
- Fixed a bug where hitboxes were extened by one frame after hitting a bubble

Update: 4 Feb, 2024 @ 8:04pm

Patch Test 1.1.9

Nair:
- Removed untechable flag from hit1&2

Update: 14 Jan, 2024 @ 9:15pm

Patch Test 1.1.8

BAir:
- Startup increased 8->5
- Angle change from 100->135

Update: 14 Jan, 2024 @ 7:57pm

Patch Test 1.1.7

NAir:
- Hit1&2 angle flipper changed 4->9

FAir:
- Sweetspot knockback scaling increased .7->.8

BAir:
- Startup increased 5->8
- Angle change from 135->100

Bubbles:
- Hitpause for hitting a large bubble increased 3->6
- Hitpause for hitting a medium bubble increased 2->3

Update: 13 Jan, 2024 @ 7:56pm

Patch Test 1.1.6

Bubbles:
- Footstool base knockback reduced 6->3

Update: 10 Jan, 2024 @ 11:54pm

Patch Test 1.1.5

Bubbles:
- Radius for hitting all bubbles increased by 10
- Knockback scaling multiplier for medium bubbles reduced 1.0->0.5
- Knockback scaling multiplier for large bubbles reduced 1.2->1.0

Misc:
- Air friction increased 0.04->0.05

Update: 10 Jan, 2024 @ 1:15am

Patch Test 1.1.4

UStrong:
- Hitboxes revised for consistency

DSpecial:
- Grounded version now spawns moving slightly downward to connect with strongs more reliably

DStrong:
- Angle flipper now applies to bubble knockback (bubbles hit with dstrong that are behind Awatsu now send back as expected)