Space Engineers

Space Engineers

Consty's Homeworld Pack (Weaponcore) (BETA)
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Update: 26 Jun, 2024 @ 1:43pm

Added
+ Medium Mass Driver Dual Turret
- Similar to Medium Kinetic Gun Turret

+ Medium Mass Driver Single Turret
- Sidegrade to Medium Kinetic Gun Turret

+ Small Mass Driver Turret
- Sidegrade to Small Kinetic Gun Turret

Changes
+ Updated single shot turrets' MaxAbsorb damage to fall in line with the increased damage

Update: 25 Jun, 2024 @ 10:13am

Added
+ Heavy Mass Driver Turret
- Sidegrade to Arbiter Kinetic Gun Turret

+ Medium Ion Turret
- Slightly Weaker version of Heavy Ion Turret
- Same model as Heavy Mass Driver with blue stripes to distinguish

Changes
+ Updated Ion Beam damage values in description to better reflect total damage
+ Updated damage distribution for better performance

Update: 24 Jun, 2024 @ 6:45am

Added
- Non-orange highlight versions of all kinetic turrets, and Heavy Ion Turret

Changes
+ Updated all heavy turret bases to better fit vanilla

+ Lowered kinetic autogun damage (fixed and PDC) slightly
- Damage: 550 -> 450
+ Increased HealthHitModifier of Kinetic Autogun ammo
- HealthHitModifier: 6 -> 7
- this determines the amount of damage a single bullet will deal to projectiles. This should help fending off Anti-Capital torpedoes

+ Kinetic Autogun (fixed) Dispersion lowered from 0.35 to 0.25
+ Kinetic Autogun PDC Dispersion lowered from 0.15 to 0.125

Update: 20 Apr, 2024 @ 5:01am

Fixed
- All explosive damage weapons should now do damage properly (Expect massive decrease in TTK)

Update: 24 Oct, 2023 @ 1:53am

Added
Plasma Bomb Launcher
- 3x3x10 small grid
- Short range anti-capital ship weapon

Effective Range: 600m
Max Range: 1500m
Damage: 500 Impact, 12500 Explosive
Damage at Max Range: 5%
Velocity: 250ms
Energy Required: 13.84 MW

Update: 19 Oct, 2023 @ 10:13am

Changes
- Fixed Large Scale Assembler not included in Homeworld Pack tab

Update: 13 Oct, 2023 @ 10:06pm

Changes

- Fixed Kinetic Autogun Cylinder BP producing Small Kinetic Shell

Update: 11 Oct, 2023 @ 11:05am

Added

Fixed Ion Cannon
- 1x2x7 Large Grid
+ Muzzle extends out 2 blocks
- Lower burst time, higher DPS than Heavy Ion Turret

Range: 3500m
Damage: 15000 DPS (Approx)
Burst Time: 2 Seconds
Power Required: 168.35 MW

Changes

- Heavy Ion Turret damage fixed; previously had AoE Turned off, should now do correct damage
- Ion beam hit impact fixed

Update: 7 Oct, 2023 @ 8:36am

Added

Kinetic Autogun Point Defense
- 2x3x1 LG
- Casemate turret to provide anti-fighter and anti-torpedo defense
+ Range: 1200
+ Damage: 550
+ Burst Count: 6
+ Muzzle Velocity: 650

Update: 6 Oct, 2023 @ 5:45am

Changed
- Fixed Kinetic Autogun AP_NoSound ammo being hardpoint usable