Rivals of Aether

Rivals of Aether

Manuel Toad
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更新: 2024年9月24日 @ 8時46分

Just for not getting our asses clapped.
[Back air changes:]
-Colddown changed from 55 to 220
-Knockback from 8.75 to 7 .

更新: 2024年9月12日 @ 3時22分

-Forgot to put the FSPECIAL "back" in [ai_init.gml].

更新: 2024年9月12日 @ 2時31分

[Fixes for the Fixed Version Competition done!]

-FSTRONG, USTRONG, BAIR, & DSTRONG now have colddowns!
-Obtained parry sound when parried!

[Accepting of my friend's changes!]

-FSTRONG (flashlight) now haves the double attack! And it's cool!
-DSTRONG (guitar) now you can know where is the attack with the new assigned sprites!
⁽ᴵᵗ'ˢ ⁿᵒᵗ ˡᵃᶻᶦⁿᵉˢˢ, ᴵ'ᵐ ⁿᵒᵗ ᵍᵒⁿⁿᵃ ᶜᵒᵐᵖᵉˡˡ ᵗʰᵉ ˢᵗʸˡᵉ ᵒᶠ ᵃ ᶜʰᵃʳᵃᶜᵗᵉʳ ᵗʰᵃᵗ ᶦˢ ¹ ʸᵉᵃʳ ᵒˡᵈ.⁾
-BAIR (he weilds a gun) now you can see the beam of a new extended sprite that was made for your contentment!

-Also added new bair_hurt for not hurting item contact.

更新: 2024年8月29日 @ 5時26分

-Fstrong, Dstrong, Ustrong and Ftilt doesn't have the item as a hurtbox.
-Updated Sandbert's stupid palette into cool.
-Changed scarf and boots color bug fix.

更新: 2024年5月31日 @ 5時17分

-Finally I felt like changing the VictoryBg. It wasn't sized correctly, and did leave it there like that for some reason.

更新: 2024年1月25日 @ 9時12分

+ close_up_attacks = AT_USPECIAL

更新: 2024年1月25日 @ 6時02分

[2] -> [3] mistake

更新: 2024年1月25日 @ 5時10分

New Idle and crouch hurtbox!
New AI!
(The fspecial still can't be fixed because no one helped me to do it.)

更新: 2023年9月29日 @ 9時29分

Fixed infinite backair attack.
Because I don't know how to put that the back air don't do infinite with vspeed, I made it so you can get the accuracy by jumping with that accuracy.

更新: 2023年9月29日 @ 9時29分

NoPatience9